159 monsters whose names start with B.
- B'rohg Dark Sun · HD 5+3 · XP 650Leader: 975Renegade: 975
Fifteen-foot, four-armed desert giants of stone-age simplicity, b'rohg swing spears and clubs all at once, which makes them the prize catch of every gladiator pit.
- Baatezu Overview Planescape
Disciplined, scheming fiends of a rigid infernal hierarchy, the baatezu fight an eternal war against the tanar'ri and seek to bend humanity to their long, patient plan of conquest.
- Baazrag Dark Sun · HD 1 · XP 65
Shy little armored scavengers of the desert badlands, baazrags carry water on their backs and a healing-blocking venom in their teeth, and a lingering fight brings the whole pack.
- Babau [Greater Tanar'ri] Planescape · HD 8+14 · XP 17,000
Skeletal, horned press-gangers of the Abyss, babaus slink like master thieves, sap strength with a red stare, and sweat an acidic slime that turns blades and eats through steel.
- Baboon Core Rules · HD 4 · XP 120
Clever, skittish troop monkeys of jungle and mountain, baboons usually scatter at the first threat, but a cornered troop or a threatened infant brings big males screaming in fang-first.
- Bacar Maztica · HD 3 · XP 270
Weapon-bearing giant ants bred by ancient magic to guard a sacred valley, bacars grow smarter the more of them gather, until a large patrol can command a creeping doom.
- Bacchae Planescape · HD 2 · XP 270
Drunken, howling mobs of transformed revelers, the bacchae rip armor off their foes, offer them wine the next moment, and slowly turn anyone who parties with them into one of their own.
- Badger Core Rules · HD 1+2 · XP 35
Squat, striped night-diggers with a famously short fuse, badgers will tear into creatures many times their size when cornered, going for the throat and usually fighting to the death.
- Baelnorn Core Rules · HD 9+6 · XP 10,000
Elven mages who chose undeath to keep an ancient trust, baelnorn guard their crypts and towers for centuries, scouting and spellcasting through ghostly projections of themselves.
- Bainligor Dragon Magazine · HD 2+1 to 10+9 · XP See below
Ugly, flightless bat-folk of the upper underworld, bainligors hunt by echo in total darkness, blast foes with crushing ultrasound, and grow into mighty undead elders as they age.
- Bajang Kara-Tur · HD 6 · XP 3,000
A sneering jungle spirit bound to a single tree, the bajang slips into villages as a wildcat to carry off sleepers, and it can only truly die when its tree falls.
- Bakemono Kara-Tur · HD 1-1 · XP 15Lieutenant: 35
Mismatched, sake-crazed eastern goblins that never look alike, bakemono rob, raid, and squabble constantly under the rule of an oni or ogre mage.
- Bakhna Rakhna Ravenloft · HD 1 · XP 175
Pale, goblinlike jungle pests that ghost through walls to raid larders at night, bakhna rakhna are harmless if fed, but anyone who fights back invites poison and slow, silent murder.
- Baku Planescape · HD 12+12 · XP 14,000
Invisible elephantine beasts from the neutral planes who live secretly among humans, baku protect or prey on mortals according to their nature, with a trumpet that terrifies their enemies.
- Balaena Planescape · HD 9 · XP 5,000
Gentle, telepathic whales that ferry worthy travelers along the great river of the upper planes, balaenas sing foes into peace and refuse passage to anyone with evil intent.
- Baldandar Mystara · HD 6 · XP 2,000
A gaunt, saucer-eyed illusionist that hides behind flawless false faces, posing as wizards, dragons or orc chieftains while it schemes, hoards magic and hunts with a sleep-inducing bite.
- Balhiir Forgotten Realms · HD 18 · XP 16,000
A glittering cloud from the Negative Energy Plane that drifts toward magic and drinks it dry, emptying spells, enchanted items and spellcasters, and nearly impossible to destroy.
- Balor [True Tanar'ri] Planescape · HD 13 · XP 26,000
The mightiest of all true tanar'ri, a flame-wreathed winged giant with a lightning sword and a burning whip, whose very death is a devastating explosion.
- Banedead Forgotten Realms · HD 6 · XP 2,000
Withered zealots of a slain tyrant god, raised by dark ritual into cunning undead whose bite and twisted claw sap Dexterity, and who single out priests and paladins above every other foe.
- Baneguard Core Rules · HD 4+4 · XP 975
A skeleton guardian that looks perfectly ordinary until it starts blinking in and out of sight and firing magic missiles from its fingertips, all with cold, silent intelligence.
- Banelar Core Rules · HD 7+7 · XP 3,000
A cunning serpent with a humanoid head and a ring of tiny mouth-tentacles that casts priest and wizard spells by voice alone, poisons its foes and hoards magic out of deep paranoia.
- Banelich Forgotten Realms · HD 17+ · XP 22,000 +1,000 per HD over 17
A high priest of a tyrant god made immortal by a secret rite, wielding freezing coldfire, a hopeless touch and a death-grip while growing stronger every century it endures.
- Banshee Core Rules · HD 7 · XP 4,000
The hate-filled ghost of an evil elf woman whose very sight terrifies and whose nightly keening kills outright, leaving a blighted wilderness of thorns and bones around her lair.
- Baobhan Sith Ravenloft · HD 1 · XP 270
Cruel, cicada-winged sprites descended from a cursed pixie clan, who torment families for sport and spread magical hysterical laughter whenever someone suffers in front of them.
- Barbazu [Lesser Baatezu] Planescape · HD 6+6 · XP 6,000
Bearded, glaive-wielding shock troops of the Nine Hells, barbazu leave bleeding wounds that never close and grow steadily more berserk the longer a fight drags on.
- Bardic Lich Ravenloft · HD 9 (45 hit points) · XP 13,000
A cheerful half-elven bard who pried into a lich-king's secrets and was blasted into accidental undeath, he now survives only by devouring the magic of spellcasters.
- Bargda Mystara · HD 12 · XP 4,000
A hulking, ram-headed cousin of the minotaur riddled with a rotting disease, whose bite slows and weakens victims and which marinates its meals in that same contagion.
- Barghest Planescape · HD 6+6 to 12+12 · XP 6+6 HD: 2,0007+7 HD: 3,0008+8 HD: 4,0009+9 HD: 5,00010+10 HD: 6,00011+11 HD: 8,00012+12 HD: 9,000
A fiendish shapeshifter that passes as a large goblin or a stray dog, growing stronger with every human life it devours until it can return to rule a rift on its home plane.
- Bariaur Planescape · HD 7 · XP 2,000
Ram-bodied, human-torsoed wanderers of a wild heroic plane who live for honor and good fun, swing heirloom clubs, and charge their enemies with skull-cracking force.
- Barracuda Core Rules · HD 1-3 · XP 1 HD: 152 HD: 353 HD: 65
A lean, fang-jawed ocean predator that hunts in patient schools, darting in to tear mouthfuls from weak or lone swimmers and snapping at anything that glints.
- Basilisk Core Rules · HD 7+3 · XP 3,000
Slow, many-legged reptiles whose gaze turns flesh to stone, a family that includes the poison-breathing greater basilisk and the acid-spitting, dragon-blooded dracolisk.
- Bastellus Ravenloft · HD 4 · XP 6,000
A featureless shadow that slips into sleeping homes, twists dreams into nightmares and drinks life levels from the dreamer, night after night, until its chosen victim dies and rises as another.
- Bat Core Rules · HD 2 · XP 650
From harmless cave swarms to rabid giants, screeching mobats, spark-tailed azmyths and silent, music-loving sinisters, bats are a nuisance at best and a deadly ambush at worst.
- Bat [Ravenloft] Ravenloft · HD 1 · XP 65
Two bats unique to the misty dread realm: red-eyed sentinel bats that spy for undead masters with borrowed powers, and fear-radiating skeletal bats raised by necromancers.
- Batracine Savage Coast · HD 2+2 · XP 175
A bulldog-headed river frog that snatches birds from midair with a sticky tongue and a mighty leap, prized as a loyal pet and hunted for blood that wards off magical sleep.
- Battering Ram Dragon Magazine · HD 5 · XP 975
Giant mountain sheep with massive horns whose charging rams can splinter gates and crack walls, especially when one hears its flock bleating for help.
- Bay Unicorn Dragon Magazine · HD 6+4 · XP 2,000
A chestnut unicorn with ember-red eyes that haunts mines and volcanic tunnels, hurling fire from its horn at anyone who intrudes on its underground realm.
- Bayou Zombie Ravenloft · HD 1-1 · XP 0
Not undead at all, but living criminals drugged, buried and dug up by a bayou spirit-priest, left gaunt, mute and obedient as punishment for the worst betrayals.
- Bear Core Rules · HD 3+3 · XP 175
Powerful omnivores that usually avoid people but crush anyone who provokes them, ranging from the shy black bear to the aggressive grizzly, the huge cave bear and the polar bear.
- Beast of Chaos Planescape · HD 9 · XP 3,000Flyer 4,000
Ordinary animals warped by waves of raw entropy into mangy, tentacled, purple horrors that roam aimlessly, rage in bright light and leave behind only toxic, rotting carcasses.
- Beastman Greyhawk · HD 2 · XP 270
Slight, fur-cloaked forest folk whose pelts ripple into living camouflage, beastmen strike unseen, shrug off magic they refuse to believe in, and vanish back into the canopy.
- Bebilith Planescape · HD 12 · XP 13,000
A colossal barbed spider that stalks the Abyss exterminating whole groups of tanar'ri, shredding armor with its forelegs and leaving poisoned victims to burst into flame.
- Beetle Core Rules · HD 9 · XP 2,000
Three nasty giant beetles: the skull-marked death watch whose rattle can kill outright, the limb-severing slicer, and the harmless but foul-smelling stink beetle.
- Beguiler Forgotten Realms · HD 2 · XP 270
A plump, mouselike steppe creature that sees through every illusion and invisibility, melts into any background, and fights with four clawed feet and a weapon-wielding tail.
- Behemoth Lankhmar · HD 16 · XP 9,000
Rare, fearless predators shaped like killer whales on four stubby legs, behemoths ambush from water, snow or darkness and always go for the biggest target present.
- Behir Core Rules · HD 12 · XP 7,000
A blue, twelve-legged serpentine hunter that bites, coils, rakes with six talons, spits lightning, and swallows its victims whole, and it hates dragons above all else.
- Belabra Forgotten Realms · HD 4+4 · XP 975
A rock-like shelled tangler that springs through the air on twelve barbed tentacles, wraps its prey, tears with a beak, and sprays sneeze-inducing blood when wounded, yet can be trained like a hound.
- Belgoi Dark Sun · HD 5 · XP 1,400
Clawed, toothless desert raiders who ring cursed bone bells to crack a sleeper's mind, lure him into the dark, and drain his vitality with a touch before the feast begins.
- Belker Planescape · HD 7+3 · XP 5,000
A black-winged, demon-shaped native of the Plane of Smoke that turns to vapor, slips down a victim's throat, and rakes him from within, while insisting it is not really a monster.
- Berbalang Forgotten Realms · HD 4+1 · XP 65
A bat-winged ghoul that lies in a deathlike trance while its spirit roams the Astral, sending a perfect duplicate out under the full moon to kill and carry back a human meal.
- Bhaergala Forgotten Realms · HD 4+4 · XP 650
A wolf-and-lion shaped jungle hunter that smells of fresh bread, sings in borrowed human and elven voices, and drops on its prey from the treetops.
- Bheur Hag Forgotten Realms · HD 10 · XP 6,000
The blue hag of northern legend rides in with winter, freezing travelers with a touch and a staff of frost, and anyone who watches her eat may go blind or mad.
- Bhut Mystara · HD 7+2 · XP 1,400
Ordinary-seeming families by day and scaly, fanged man-eaters by night, bhut clans hide inside human towns and feed on the people nobody will miss.
- Bi-nou Core Rules · HD 5+5 · XP 975
Living stalagmites that sense heat and tremors, crush intruders in rocky arms and absorb their flesh, bi-nou guard gem-like eggs that dwarves hunt them for.
- Bichir Forgotten Realms · HD 5 to 7 · XP 1,400 (5 HD)3,000 (7 HD)
A huge, lizard-like swamp fish that breathes air, hauls itself ashore like a seal, and tangles foes in magical vines when a fight turns against it.
- Biclops Dragon Magazine · HD 8 · XP 2,000
A filthy two-headed, two-eyed giant that swings a weapon in each fist and hurls boulders with uncanny aim when both heads look at the same target.
- Bilge Vermin Savage Coast · HD 1d4 hp · XP 65
Cat-sized, curse-warped rats of the frontier coast that eat ten times their weight daily, sink through walls to reach the larder, and spread plague with every bite.
- Bionoid Spelljammer · HD 12 · XP 6,000
Elves remade into living weapons for an ancient war, bionoids hide a bladed insect warrior inside a calm humanoid body, and a single crystal eye holds their soul.
- Bird Core Rules
From gem-hoarding blood hawks and poison-proof boobries to wise talking owls and patient vultures, this field guide covers the ordinary and uncanny birds a party may meet.
- Bird [Dragonlance] Dragonlance · HD 3 · XP 65
Plump plume-runners, stampeding bronzefowl, gem-loving kingfishers and the grim skyfisher, a bat-winged raptor that snatches people up and drops them from on high.
- Bird [Forgotten Realms] Forgotten Realms · HD 9 · XP 2,000
Racing ostriches, a towering poison-proof stork called the boobrie, and the cruel eblis, stork-folk whose spellcasting leaders kill travelers for shiny trinkets.
- Bird [Mystara] Mystara · HD 1-2 hp · XP 15
Thieving magpies, flesh-stripping piranha birds and the crackling sprackle, a spark-shedding grackle that shoots lightning from its beak and fears almost nothing.
- Bird of the Raven Mother Lankhmar · HD 1-4 hp · XP 120
Cunning raven-shaped servants of a sinister bird goddess, these city birds steal, spy and kill with poisoned claws on behalf of her evil priesthood.
- Bisan Kara-Tur · HD 10 · XP 6,000
A tree spirit bound to a single camphor, teak or mahogany, the bisan hides as a buzzing insect and curses anyone who harvests her grove without an offering.
- Black Cloud of Vengeance Al-Qadim · HD 15-20 · XP 15 HD: 15,00016 HD: 16,00017 HD: 17,00018 HD: 18,00019 HD: 19,00020 HD: 20,000
A living thunderhead of soot, red lightning and firestorm winds that moves against the breeze to raze godless desert cities, leaving only ash behind.
- Black Dragon [Chromatic] Core Rules · HD 12 (base) · XP Variable
A spiteful swamp dragon that stalks prey from murky water, spits a line of acid, and pickles its meat in lair ponds before eating.
- Black Panther Ravenloft · HD 5+5 · XP 1,400
A sleek, vain hunting cat woven from living shadow, the black panther melts into a pool of darkness, slides behind its victim and re-forms to strike again.
- Black Silt Horror Dark Sun · HD 5 · XP 650
The smallest silt horror hunts in matriarch-led packs, herding prey into hidden clutch-mates, then pinning it with barbed tentacles and a paralyzing bite.
- Black Unicorn Dragon Magazine · HD 6+4 · XP 6,000
A jet-black, fanged unicorn wrapped in permanent silence, whose paralyzing horn and taste for living flesh make it a terror for anyone caught in the dark.
- Black Unicorn [Forgotten Realms] Forgotten Realms · HD 4+4 · XP 975
A silver-chased, red-eyed unicorn bred from fiendish blood by slaver-wizards, a vicious war mount that will abandon its rider the moment a fight turns sour.
- Black Willow [Carnivorous Plant] Forgotten Realms · HD 12-19 · XP Varies
An evil, walking tree that lulls weary travelers to sleep, slides them into its hollow trunk and slowly dissolves them in acid sap.
- Blackball Mystara · HD None (see below) · XP 8,000
A mindless five-foot sphere of pure annihilation that drifts toward thinking creatures and erases anything it touches, the blackball can only be outrun, never fought.
- Blackflame Lich Core Rules · HD 15+ · XP 10,000 + 1,000/level above 15th
Survivors of a long-dead empire, blackflame liches are wizards of negative energy who wear stolen human bodies like candles, burning each one out and seizing another.
- Blackroot Marauder Greyhawk · HD 9 (40 hit points) · XP 6,000
A thorny, man-shaped sapling animated by a cruel demigod's priests, the blackroot marauder hides among the trees and riddles passersby with poison thorns.
- Bladeling Planescape · HD 2 to 11 · XP Varies (120 to 3,000)
Xenophobic humanoids bristling with blades of ice, wood and steel, bladelings shrug off rust and arrows and can blast foes with a storm of their own shrapnel.
- Bladevine Planescape · HD 5 hp per vine · XP 35 per vine
A black-leaved creeper whose stems carry three razor-hard ridges, bladevine smothers walls across the planar city and the lower planes, flaying anyone who stumbles, climbs or hacks into it.
- Blazing Bones Core Rules · HD 5+5 · XP 3,000
A spellcaster whose death-cheating magic misfired in a fire, blazing bones is a burning skeleton that hurls flame, explodes into firestorms and grows stronger from fire magic.
- Blazozoid Spelljammer · HD 15 · XP 12,000
A sphere of living white fire sent across the void by a lonely star, the blazozoid sees mortals as fuel or ferries and detonates if it touches the flame-sea between worlds.
- Bleeding Willow Ravenloft · HD 6-16 (2d6+4) · XP 2,000 at 6 HD,+1,000 per additional HD
A willow corrupted by an act of great evil, its sap runs like human blood, its fronds strangle, and any violence nearby unleashes a wave of murderous psychic rage.
- Blindheim Greyhawk · HD 4+2 · XP 270Leader: 420Ruler: 650
A yellow, frog-like cave dweller whose eyes snap open like searchlights, blinding anyone close, and whose tribes sometimes swarm the tunnels in devouring hordes.
- Blink Wooly Mammoth Dragon Magazine · HD 15 · XP 12,000
A mammoth that teleports in short hops when threatened, the blink wooly mammoth may reappear behind you, beside you, or directly on top of you.
- Blood Hound Birthright · HD 3+2 · XP 120
War dogs carrying a trace of divine blood, blood hounds sniff out god-touched heirs across miles of country and serve a master of matching lineage to the death.
- Blood Rose [Plant] Ravenloft · HD 10 · XP 2,000
A patch of innocent white wildflowers until something steps into its center, the blood rose lashes out with thorny whips and drinks the blood that soaks into the soil.
- Blood Skeleton Ravenloft · HD 1 · XP 120
Blood-steeped skeletons that pull themselves back together one round after being smashed, and can be put down for good only by magic.
- Bloodflower Dragon Magazine · HD 1 hp per bloom · XP 65
A lovely white-blossomed shrub whose sweet narcotic scent drops passersby into a deep sleep, then feeds on them through spiny leaves until its petals blush red.
- Bloodgrass Dark Sun · HD 1 hit point per tendril · XP 15 per tendril
Innocent-looking green turf that snares whatever walks on it, paralyzes the prey with poisoned tendrils, and slowly bores toward the brain while drinking its blood.
- Bloodkiss Orb [Gazer Kin] Forgotten Realms · HD 77-84 hp · XP 8,000
Mistaken for a gazer tyrant nine times in ten, this mouthless orb lashes out with ten bloodsucking tentacles and turns stolen blood into electric power for moving and healing.
- Bloodsac Spelljammer · HD 4+4 · XP 420
Silent, star-speckled blobs that drift out of the void onto starship decks, drain sailors of blood, then siphon away their memories through a tube in the skull.
- Bloodsipper [Farther Dark] Core Rules · HD 20 vine (pod denizen: 4) · XP 1,000 (vine)175 (pod denizen)
An alien carpet of pulsing artery-vines rooted in stone, whose great red pods burst open to fling out tethered, many-toothed tadpole things that clamp on and drink.
- Bloodspirit Core Rules · HD 1 · XP 60
Cowardly, stick-figure spirits born of cruelty, they possess bullies to flood them with crippling guilt or murderous excess, and quietly serve shamans who protect the weak.
- Bloodthorn Planescape · HD 3-8 · XP 3 HD: 1754 HD: 2705 HD: 4206 HD: 6507 HD: 9758 HD: 1,400
A black, berry-laden briar of the lower planes that waits motionless until prey steps close, then lashes out with barbed vines that cling and drink blood each round.
- Bloodvine Dark Sun · HD 3-5 · XP 50
A slow, warmth-seeking parasite vine that coils around ironbark trees and creeps up on sleepers at night, numbing its bite while it drinks blood and saps Strength.
- Blue Dragon [Chromatic] Core Rules · HD 14 (base) · XP Varies
A vain, territorial desert dragon that hides beneath the dunes or in the glare of the sky, then strikes from afar with a bolt of lightning.
- Blue-Ring Octopus Forgotten Realms · HD 3-5 · XP 3 HD: 6504 HD: 9755 HD: 1,400Shaman 1-4: 4,000Shaman 5-7: 5,000
A shy, clever octopus of the deep underworld's hidden seas whose ink and grasping arms carry a venom strong enough to kill a gilled swimmer in moments.
- Boar Core Rules · HD 7 · XP 650
Wild ancestors of the farmyard pig, boars are short-tempered tuskers that keep fighting after taking deadly wounds, and their undercooked meat can carry a nasty parasite.
- Bodak Planescape · HD 9+9 · XP 5,000
Gray, sexless husks of mortals who died in the forbidden depths of the Abyss, bodaks kill with a single glance and hate every living thing, themselves included.
- Bog Hound Core Rules · HD 2+2 · XP 65
Eyeless hounds of mud and straw raised by a curse, led by a coal-black moor hound that cannot truly die until the sun touches it.
- Bog Mummy Ravenloft · HD 6 · XP 3,000
A marsh-preserved corpse risen for revenge, the bog mummy stalks through mud with leathery hands like hooks, spreading a stiffening rot, slipping through swamp soil, and laughing off fire.
- Bog Wader Dark Sun · HD 4+3 · XP 420
A pain-maddened, bone-spiked swamp ambusher that hides beneath a false mud crust over its water hole, impales whoever falls through, and pins them at the bottom to drown.
- Boggart Dragon Magazine · HD 1 · XP 270
Tiny, kindhearted house spirits related to brownies, boggarts quietly do chores for good families and prank evil intruders with harmless magic until they leave.
- Boggle Core Rules · HD 4+3 · XP 270
Rubbery, monkey-clever little thieves that stretch like taffy, spill slick oil underfoot, climb walls like spiders and reach through any doorway or pocket to steal from afar.
- Bolandi Dragonlance · HD 2+3 · XP 270
Nimble, prank-loving jungle tree folk who blur their own outlines, drop nets and poison-powder bombs on intruders, and sometimes study illusion under exasperated mage teachers.
- Bone Naga Core Rules · HD 7 · XP 4,000
A skeletal serpent with an oversized human skull, raised by dark naga and evil wizards as a tireless, silent spellcaster that guards their young and their vaults.
- Bone Weird Greyhawk · HD 11+1 · XP 8,000
A shapeless thing from the Negative Energy Plane that animates a heap of bones into a skull-headed serpent, dragging victims into the pile and tearing out their bones.
- Bone-Caller [Human] Ravenloft · HD 1 (3 hit points) · XP 120
A crippled old swamp hermit who calls zombies to his side and works any curse for a price, though the debt he names afterward can cost a client his life and soul.
- Bonebat [Bat] Forgotten Realms · HD 4 · XP 975Battlebat: 1,400
Silent skeletal giant bats built by evil spellcasters as guards and messengers, whose freezing bite paralyzes, and which sometimes slip free to kill for the joy of it.
- Boneclaw Baazrag Dark Sun · HD 6 · XP 650
The giant, sterile freak born from a lone baazrag pup, a boneclaw is an 8-foot armored eating machine that charges through groups slicing so cleanly victims never feel the cut.
- Boneless Ravenloft · HD 3 · XP 270
Deboned corpses animated by vile necromancy, these rubbery servants slither under doors, fold into tiny spaces and crush victims in an unbreakable, spell-stopping embrace.
- Bonesnapper Greyhawk · HD 4 · XP 120
A thick-skinned, five-foot throwback to the great carnivorous lizards, the bonesnapper is fierce, territorial and astonishingly dim, and its lair is carpeted in cracked bones.
- Bonespear Planescape · HD 5+2 · XP 650
A twelve-legged, rock-anchored ambusher of the lawful planes that fires its barbed horns like harpoons on sinew cables, then reels its catch into a mouthful of jagged teeth.
- Boobrie Core Rules · HD 4+4 · XP 420
A man-sized, coal-black diving bird that lurks among lakeside reeds, snatching lambs, calves and even small children, and stunning larger foes with a battering wing.
- Booka Greyhawk · HD ½ · XP 35
Butterfly-winged attic fairies who tidy the homes of good farm families, vanish at will, and answer any harm to their kin with traps clever enough to impress assassins.
- Bookworm Core Rules · HD ¼ (2 hit points) · XP 15
An inch-long, color-shifting worm that sniffs out paper from 60 feet away and chews through spell books one spell level per round, making it every wizard's nightmare.
- Boowray Ravenloft · HD 4 · XP 1,400
A tiny, invisible spirit with mint leaves for hair that poses as a guardian angel, whispering helpful counsel until it can coax a good soul step by step into evil.
- Bosk Giant Spelljammer · HD 14+3 · XP Infant: -4 HD 2,000; Juvenile: -2 HD 3,000; Adult: 5,000
Grass-haired, green-skinned swamp giants who act first and never think later, bosks guard their bogs with clubs, fists, and a stomach-acid spray that leaves foes reeling.
- Bowlyn Ravenloft · HD 4+3 · XP 975
The vengeful ghost of a cruel sailor killed in a shipboard accident, the bowlyn returns to its old vessel to stage nightly mishaps that build toward sinking it.
- Brag [Shadow Fey] Ravenloft · HD 4 · XP 3,000
Pale, black-eyed shadow fey builders who become ponies at will, brag can put mortals to sleep with a glance and convince those they strike that they are horses.
- Brain Golem Core Rules · HD 12 (60 hp) · XP 10,000
A hulking body made entirely of harvested brain tissue, crafted by mind reavers as a loyal bodyguard that hunts wizards first and unleashes a stunning psychic blast.
- Brain Mole Core Rules · HD 1 hp · XP 35
A small, friendly burrowing rodent that senses psionic activity from 200 yards and quietly feeds on mental energy, prized by nobles as a living shield against psionicists.
- Brain Seed Dark Sun · HD 3 · XP 270
A psionic, carnivorous plant that drifts its seeds onto passersby, roots into their skin, dominates their minds and marches them home to be drained.
- Brain Spider Core Rules · HD 8 · XP 4,000
A brain-shaped, eight-legged psionic predator whose venom liquefies a victim's nerves so the pack can sip them, and which grafts captured weapons onto its own limbs.
- Brak Twan [Dwarven Tunnel Hound] Dragon Magazine · HD 3+3 · XP 120
A hairless, battle-scarred war dog bred by dwarves for the tunnels, the brak twan locks its jaws on a foe and can crush a throat with one lucky bite.
- Bralani [Lesser Eladrin] Planescape · HD 6+9 · XP 9,000
Wild, white-haired eladrins of a windswept upper-plane wasteland, bralani live from one blazing emotion to the next and can turn into whirlwinds that scour and scatter their foes.
- Bramble Faerie [Petty] Core Rules · HD 2 hp · XP 65 (175 with poison)
A tiny, vicious faerie in spiked plate armor that hurls its thorny body at foes, wrestles anything its size, and rides porcupines and hedgehogs like a knight.
- Brambleweed Dark Sun · HD 2-4 · XP 0
A fast-spreading thorn vine whose dead, hardened growth becomes a near-impassable wall of razor spines, cultivated by desert settlements as both barrier and weapon.
- Brass Dragon [Metallic] Core Rules · HD 12 (base) · XP Varies
A sunbathing desert dragon that would rather chat than fight, and may gas you to sleep and bury you to the neck if you try to leave mid-conversation.
- Brass Drakeborn [Drakeborn] Dragonlance · HD 2 · XP 175
The smallest and most common drakeborn, a resentful, hard-drinking brute that ambushes in hooded robes and turns to stone when slain, trapping the weapon that killed it.
- Brass Minotaur Golem Dragon Magazine · HD 18 (80 hit points) · XP 17,000
A brass bull-headed avenger that wakes when a shrine is violated, tracks the guilty without rest, and drags them through the gem in its axe into an inescapable maze.
- Braxat Dark Sun · HD 10 · XP 7,000
A towering, shell-backed hunter of the desert wastes that savors its victims' terror, battering minds with psionics before wading in with a spiked club and acid breath.
- Bred Shock Trooper Spelljammer · HD 5 · XP 2,000
Tall, green-haired warrior women remade by the void artisans into identical elite soldiers, bred shock troopers have scoured a thousand worlds and fight in berserk fury beside golem-like helots.
- Breiryn Birthright · HD 11 · XP 7,000
A four-legged, spider-shaped beast with an ape's face and tusks, the breiryn is a night-dwelling companion to young wizards that strikes with venomous hooves and acidic webs.
- Brine Dragon Dragonlance · HD 11 (base) · XP Varies
A grinning, salt-crusted, flipper-limbed sea dragon of pure chaos that sprays caustic alkaline brine and will eat almost anything, even the undead.
- Brinekin Core Rules · HD 2 or more · XP Normal: 175Captain: 3,000Lieutenant: 1,400Whip: 420Monitor: 975
Slimy, fish-headed humanoids of the deep underworld, brinekin loathe sunlight and surface folk, raiding upward for slaves and sacrifices with glue-smeared shields, barbed harpoons and priestly lightning.
- Broken One Core Rules · HD 3 · XP 175
Humans fused with animal essence by failed magic or reckless science, broken ones live in hidden tribes, heal every round, and dream of killing the one who made them.
- Bronze Dragon [Metallic] Core Rules · HD 14 (base) · XP Varies
A curious, war-loving sea dragon that spies on adventurers in animal form, fights for just causes at fair wages, and wrecks pirate ships on sight.
- Bronze Drakeborn [Drakeborn] Dragonlance · HD 4 · XP 1,400
Spellcasting, devoutly evil drakeborn who charge on all fours with blades in their teeth, worship the Dark Queen at scorched forest shrines, and explode in bone shrapnel when slain.
- Brood Gibberling Planescape · HD 6 · XP 950
Twisted progenitors from beyond the planes whose bites plant brain-boring slugs in their victims, turning each one into a fresh, screaming gibberling within a day.
- Brown Dragon Forgotten Realms · HD 14 (base) · XP Varies
A wingless desert dragon that burrows deep beneath the sand, hears footsteps from 500 feet below, and erupts in silence to drag down travelers and their horses.
- Brown Unicorn Dragon Magazine · HD 3+4 · XP 650
A gentle, telepathic desert unicorn that hears the thoughts of everyone nearby and sings even mighty intruders to sleep, so it is almost never caught off guard.
- Brownie Core Rules · HD ½ · XP 175
Tiny, scrupulously honest field folk who glean farmland and secretly help worthy households, brownies cannot be surprised and drive off troublemakers with a pouchful of minor spells.
- Bruja Ravenloft · HD 8 · XP 2,000
Hideous, hag-like crones cursed to foresee their own deaths, the bruja quietly turn their great strength and healing magic toward aiding travelers against the darkness.
- Buckawn [Brownie] Greyhawk · HD 1-1 · XP 420
The brownie's wild, hostile cousin, the buckawn hides in great forest trees, sees the invisible, works magic with a thought, and coats its darts with fearsome poisons.
- Bugbear Core Rules · HD 3+1 · XP 120Leader/chief/shaman: 175
Huge, hairy goblin kin with a bear's nose and an ambusher's patience, bugbears raid from cave lairs for food, slaves, and anything that glitters.
- Bulette Core Rules · HD 9 · XP 4,000
The landshark: an armored, burrowing eating machine that erupts from the ground at any vibration, devours everything including armor and coins, and empties whole regions of life.
- Bullywug Core Rules · HD 1 · XP 65
Frog-faced swamp raiders who strike in hopping, spear-doubling ambushes, bullywugs strip their marshes bare and kill and eat any human they meet.
- Bunyip Core Rules · HD 5 · XP 175
A shaggy, gilled cross between seal and shark, the playful bunyip roars swimmers into panic, capsizes boats, and may bite a limb clean off a small creature.
- Buraq Planescape · HD 5 · XP 1,400
Human-faced heavenly horses that choose only the most virtuous riders, the buraq gallop through the air, stop time for those they carry, and live on good intentions.
- Burbur Core Rules · HD 1-1 · XP 35
A harmless, cinnamon-scented worm that sucks up deadly slimes and molds, the burbur is a prized adventurer's companion and a poisonous meal for anything that eats it.
- Burnbones Forgotten Realms · HD 10 · XP 12,000
Fanatical priests of a mad god of strife, burned down to blazing skeletons by his power, burnbones cast clerical spells with a pointed finger and sear everything near them.
- Burnflower Dark Sun · HD 1 per patch · XP 270 per patch
A patch of mirror-petaled desert vines that track the sun and focus it into searing heat rays, burnflowers can set a traveler's gear ablaze from 50 yards away.
- Burning Man Golem Core Rules · HD 14 (60 hit points) · XP 10,000
A walking bonfire of glowing coals that showers foes with searing cinders, screams them into terror, and rebuilds itself from a speck of ash while plotting to burn its own master.
- Busen Planescape · HD 8 · XP 4,000
Featureless, oil-black shapeshifters that guard the passages of a lawful upper plane, buseni question travelers telepathically, read their alignments, and spin into lethal whirlwinds of blades.
- Buso Kara-Tur · HD Special · XP Varies
Lanky, one-eyed, ghoul-like eaters of the dead whose fear aura paralyzes and whose claws spread a disease that turns victims into nightly monsters.
- Bussengeist Ravenloft · HD N/A · XP 0
The weary ghost of someone whose own deeds caused a catastrophe, the bussengeist drifts from disaster to disaster, its aura of despair crippling the defenders it watches.
- Buzzing Demon [Greater Tanar'ri] Planescape · HD 8+2 · XP 14,000
A giant fly with human arms and a needle nose, the buzzing demon hunts deserters through the Abyss, droning its prey into a stupor before drinking their blood.
- Buzzjewel Spelljammer · HD 1+1 · XP 650
Glittering, gem-eating insects of the void between worlds, buzzjewels swarm toward light, bite with poison when provoked, and leave a small gemstone when they die.
- Bvanen Dark Sun · HD 3+1 · XP 420
Clawed, turret-eyed amphibians of the steaming swamps, bvanen are kindly at heart but so wary of outsiders that they glue intruders in place first and ask questions later.
- Byut [Fey Deer] Dragon Magazine · HD 1 · XP 35
A tiny, color-shifting deer bred as a pampered elven pet, the byut vanishes into its surroundings when startled and can leave pursuers dazed in a cloud of sweet musk.
- Bzastra Planescape · HD 5 · XP 650
A living stack of coral-like ring beasts threaded on a blue vine, the bzastra is a contemplative scholar of the elemental seas whose telekinetic force can crush, hold, or shield.