86 monsters whose names start with R.
- Raaig Dark Sun · HD As in life, minimum 8 HD · XP 3,000 + 1,000 per HD over 8
Ghostly warrior-priests, thousands of years dead, who keep watch over shrines of forgotten gods and strike disease into intruders who ignore their warning.
- Racked Spirit Dark Sun · HD As in life, or 4 · XP 2,000 + 500 per HD over 4
Tormented undead who betrayed their own nature in life and now quiet their guilt by ruining the happy, then offering a corrupting bargain or draining their life away.
- Radiant Dragon Spelljammer · HD 15 · XP Special
The largest of the void-dwelling dragons, a proud serpentine giant that crushes ships in its coils, fires unerring pulses of force, and flies between worlds under its own divine power.
- Radiant Golem Spelljammer · HD 20 (90 hp) · XP Special
A towering black giant of star-forged ore that wants only friendship, the radiant golem cannot understand why every companion it adopts slowly withers in its deadly aura.
- Radiant Spirit Ravenloft · HD 10 · XP 1,000
The anguished ghost of a holy champion who died with a vital quest unfinished, blazing so brightly that its gaze can blind forever until someone completes its task.
- Raggamoffyn Core Rules · HD 3 · XP 270
Living heaps of rags, leather and scrap metal that wrap themselves around victims like a second skin and puppet them through crime, mischief and the making of more of their kind.
- Rain Linnorm [Dragon] Core Rules · HD 10 (base) · XP See below
A storm-loving northern wyrm that scalds foes with boiling water, dines on lightning, and insists on taking credit for every atrocity it commits.
- Rain Paraelemental Beast [Dark Sun] Dark Sun · HD 8 · XP 3,000
A hovering, endlessly cycling waterfall that knocks foes flat with rain blasts, churns the blood of anyone inside it, and can drink the moisture from a whole crowd.
- Rakshasa Core Rules · HD 8+16 · XP Ruhk 7,000Rajah 7,000Maharajah 11,000
Beast-headed spirits of malice clothed in flesh, who wear the faces of trusted friends to lure humans to their deaths and laugh off almost every spell.
- Rasclinn Dark Sun · HD 4 · XP 120
A silver-skinned desert scavenger that strips metal out of the plants it eats, the rasclinn wears a hide tough enough to become armor, and hunters chase it relentlessly for that prize.
- Rast Planescape · HD 4+2 · XP 975
A many-clawed hunter of the plane of ash whose glare roots victims in primal terror, the rast latches on with its jaws and drinks until its prey is dead.
- Rastipede Spelljammer · HD 5 · XP 270
An eight-legged insectoid trader that looks like a centaur built from a beetle, the rastipede haggles its way across the void and can push a starhelm far beyond its modest spellcraft.
- Rat Core Rules · HD ΒΌ · XP 7
Bold, hungry and riddled with disease, rats swarm cellars and sewers everywhere, and their larger cousins, the giant rats and the burrowing osquip, are real threats to adventurers.
- Rat [Greyhawk] Greyhawk · HD 1-2 hp · XP 7
Two pests of the wild: the camprat, a tiny gnawing thief that devours any unguarded ration, and the vapor rat, a cloud-dwelling rodent that dies in a burst of choking gas.
- Rat Burglar Dragon Magazine · HD 1 · XP 120
A talking, spell-touched black rat descended from a thief's familiar, the rat burglar slips into homes, pockets jewelry and coins, and leaves charmed rats to cover its escape.
- Rat Demon [Lesser Tanar'ri] Planescape · HD 7 · XP 3,000
A hunched, leprous rat-fiend that runs errands for greater demons, paralyzes victims with its bite, and commands every rat in the slums where it hides.
- Rat King [Lycanthrope] Ravenloft · HD 6+3 · XP 3,000
A bloated, bear-sized wererat lord blessed by a rat god, the rat king squats in the deepest sewers, breathes plague and steers whole wererat packs toward conquest of the city above.
- Ratatosk Planescape · HD 2 · XP 175Fireholder: 270Priest 1-4: 270Priest 5-7: 650
Flying-squirrel folk of the World Tree, ratatosk carry messages between planes for a price, steal offerings meant for the gods, and hurl insults so sharp they are truly magical.
- Rautym Core Rules · HD 4+4 · XP 1,400
Eyeless psionic monkeys that see by hearing light, the rautym can dance raw magic into being, pooling their steps so a chosen focus can unleash spells of startling power.
- Ravager Fiend [Lesser Mercenary] Planescape · HD 9+9 · XP 18,000
Four-legged ebony saboteurs of the mercenary fiends that scuttle across walls, shock foes rigid with terror, and may serve a master loyally for centuries before turning on him.
- Raven/Crow Greyhawk · HD 3+2 · XP 175
Clever black scavengers with sentinel-run flocks and a taste for glitter, ravens and crows can talk, guard and steal, and their beaks go straight for the eyes.
- Ravenkin Ravenloft · HD 1 · XP 175
Wise, spellcasting giant ravens trapped in a land of mist and dread, the ravenkin are among its few champions of good and know its dark secrets better than anyone.
- Ravenous Greyhawk · HD see below · XP 65
Starved, stiff-limbed undead born of a cursed famine, the ravenous drain the life from humans and snakes alike, and each victim they kill rises hungry within a day.
- Ravid Planescape · HD 3 · XP 1,400
A glowing, one-armed serpent of pure positive energy, the ravid wakes everything around it to life, leaving a trail of animated furniture, living weapons and churning elemental creatures behind it.
- Ray Core Rules · HD 1+1 · XP 351+1 HD cleric: 652+2 HD cleric: 1753+3 HD guard: 2704+4 HD leader: 4202+2 HD vampire: 270
Flat, bat-winged hunters of warm shallows, rays range from the swallowing manta and the deadly-spined pungi to the stinging ray and a cruel race of priestly ray-folk.
- Ray-Folk Core Rules · HD 1+1 to 4+4 · XP 351+1 HD priest: 652+2 HD priest: 1203+3 HD guardian priest: 2704+4 HD high priest: 4202+2 HD vampiric: 4208+8 HD greater vampiric: 4,000
Cunning, evil manta-like beings who ambush swimmers from the sand, raise priests among their own, and bow to vampiric tyrants in hidden reef cities.
- Razhak Dragonlance · HD 15 · XP 12,500
A twelve-ton creature of living stone that swims through rock and heals as it goes, the razhak is ancient, patient and peaceful, but terrifying when it finally loses its temper.
- Razorwing Dark Sun · HD 4 · XP 420
A pack hunter of the silt sea with bone-edged wings, the razorwing bursts from the dust on psionic flight to slice at anything flying overhead, then glides for miles.
- Reave Planescape · HD 2+4 · XP 175
Four-armed, face-hiding mercenaries who slip into the Astral at will, reaves sell their violence across the planes and keep every oath, though they hunt down anyone who sees their faces.
- Reaver Ravenloft · HD 4+3 · XP 420
Scaled, needle-toothed raiders of a misty, cursed coast, reavers drag swimmers and fishers under, shred grapplers on their bladed scales, and terrorize villages they claim as their own.
- Reaver Hivemind Core Rules · HD 20 · XP 13,000
A glowing, tentacled mass of fused brains floating in a brine pool, the reaver hivemind is the memory, counsel and psionic heart of a whole mind reaver city.
- Reaver Wyrm Core Rules · HD 16 · XP 20,000
What a mind reaver tadpole becomes if it never finds a host, the reaver wyrm is a huge, psionic, slime-drenched worm whose breath melts everything but its victims' brains.
- Reavercyte Core Rules · HD 4 · XP 420
Eyeless, tentacled slugs descended from orphaned mind reaver tadpoles, reavercytes drift in writhing masses through lightless tunnels, stinging anything that might be a threat.
- Rebus Keeper Planescape · HD 4 to 8 · XP 4 HD: 755 HD: 2706 HD: 4207 HD: 6508 HD: 975
Silent, floating caretakers of the great planar city who speak only in shifting picture-puzzles and endlessly tear down and rebuild its streets, perhaps its true masters.
- Recluse Ravenloft · HD 3 · XP 35
A frail, half-mad seer who left her wandering clan to converse with the dead, the recluse cannot defend herself, yet whoever kills her is cursed and hounded by ghosts.
- Red Dragon [Chromatic] Core Rules · HD 15 (base) · XP Varies
The greediest and vainest of dragons, a mountain tyrant that knows every coin in its hoard, burns armored foes with fire, and extorts maidens from terrified villages.
- Red Hawk Dragon [Savage Coast] Savage Coast · HD 9 (base) · XP Varies
A feathered, beaked cross between red dragon and roc that lives in proud mountain flocks, carries prey off in its talons, and answers any insult as a community.
- Red Silt Horror Dark Sun · HD 8 · XP 2,000
A mobile, scarlet silt horror that walks on four tentacles, reads its victims' deepest desires, and conjures illusions of them to lure prey into its venomous grip.
- Red Widow Ravenloft · HD 6+3 · XP 3,000
A ravishing red-haired seductress who takes lovers into her arms and then becomes a crimson giant spider, the red widow feeds on a fresh victim nearly every week.
- Red Zombie Savage Coast · HD 2 · XP 270420 w/1 Legacy650 w/2 Legacies
Crimson-skinned undead with glowing eyes and mouths, driven to hunt down and devour anyone carrying the curse-warding red metal that killed them.
- Reef Giant Al-Qadim · HD 18 · XP 12,000
Copper-skinned divers and pearl traders of the island reefs, reef giants wield tridents, sink unwanted ships with boulders, and can churn up a drowning whirlpool.
- Reggelid Dark Sun · HD 3 (Varies) · XP 175
Flat-faced, six-fingered wizards of unknown origin who live only for magic, reggelids squeeze extra power from every item they wield and hunt the halflings of the cliffs.
- Remorhaz Core Rules · HD 7-14 · XP 5,000 (+1000 per Hit Die over 9)
A huge, many-legged polar worm whose back glows cherry red with internal heat, melting weapons, searing attackers, and swallowing prey whole.
- Rendclaw Dragon Magazine · HD 18+12 · XP 17,000
A raptor god-king who lives for the hunt, Rendclaw always strikes first, leaps onto skulls with crushing hind claws, and bellows up his clan to run down the prey his worshipers set loose.
- Render Forgotten Realms · HD 13 (104 hit points) · XP 19,000
A unique horror born when a botched spell fused a fiend with a dying prisoner, the render lives in endless agony, regenerates almost anything, and never stops hunting.
- Renegade Dragon Overview [Dragonlance] Dragonlance
Dragons cursed or shunned for refusing to join the great war, each renegade color twisted in its own way, from mute, raging whites to cowardly reds and fanatical silvers.
- Renegade Halfling Dark Sun · HD 5 · XP Non-psionicist: 270Psionicist: 420
Brutal, bone-armed jungle tribes with formidable psionic gifts, renegade halflings hunt anyone, other halflings included, and boost their mental powers with a rare cultivated root.
- Resident Ravenloft · HD 6 · XP 3,000
The invisible ghost of someone too afraid to accept true love, haunting the place that love was lost and fiercely guarding anyone who resembles the one it let slip away.
- Resplendent Cloaker Ravenloft · HD 6 · XP 2,000
A glittering, sorrowful cloaker that clings to a host's neck and heals every wound, at the price of a blazing glow that draws thieves, beasts, and bad luck.
- Retriever Planescape · HD 10+10 · XP 15,000
An elephant-sized spider construct forged by demon lords to hunt down their enemies and runaways, carving with four cleaver legs and blasting with ray-firing eyes.
- Revenant Core Rules · HD 8 · XP 3,000
A murdered soul hauled back into a rotting body by sheer will, a revenant hunts its killer anywhere, strangles without mercy, and can be ended only by fire.
- Reverend One Forgotten Realms · HD 8+3 · XP 3,000
Silent, silver-armored elven warriors who appear in their hundreds at the turning point of a battle, dazzling foes and banishing undead and fiends with a single blow.
- Reviler Dungeon Magazine · HD 4 · XP 1,400
Invisible undead servants of evil gods that poison wells, twist noble hearts toward darkness with a touch, and turn ruins into breeding grounds for malice.
- Rhaumbusun Forgotten Realms · HD 1+2 · XP 120
A shy, eight-legged lizard cousin of the basilisk whose gem-like eyes paralyze anything that meets them, leaving frozen animals scattered around its lair.
- Rhoeghn Birthright · HD 9 · XP 7,000
A fern-winged, child-sized forest spirit with huge black eyes and keen senses, gentle by nature but able to blast foes backward with a gale from its wings.
- Riding Lizard Forgotten Realms · HD 5 · XP 975
Swift, sticky-footed reptiles that serve as the horses of the deep underworld, leaping chasms and running silently along cavern ceilings with riders strapped in.
- Rilmani Overview Planescape
The rarest and quietest of the planar races, metal-skinned guardians of true neutrality who work in the shadows to keep law, chaos, good and evil forever in balance.
- Rimebound Heart Greyhawk · HD 3 · XP 975
A frost-crusted, disembodied heart left as a necromancer's trap; it lies dead until the living draw near, then starts to beat by drinking their life.
- Rimebound Zombie Greyhawk · HD 9 · XP 4,000
The frost-sealed dead of a cursed city that never sees dawn, lying motionless until warm bodies come near, then rising to drain their life and freeze them in place.
- Rimehowl Dragon Magazine · HD 18+12 · XP 17,000
A primal beast-god freed from a glacier by a falling star, Rimehowl pounds foes with great fists, breathes killing ice and roars in the mountain storms.
- Ring-Worm Forgotten Realms · HD 1 hp · XP 35
A parasite disguised as a plain gold ring that bonds to its wearer's finger and slowly eats their spells and the power of their magic items.
- River Dragon [Chiang Lung] Kara-Tur · HD 15 (base) · XP Varies
The serpentine rain-bringer and guardian of every river and lake, ruling from a sunken palace and often walking among mortals as a wealthy noble.
- Roc Core Rules · HD 18 · XP 10,000
An eagle of colossal size that drops silently from the sky, seizes elephants and horsemen alike in its talons, and carries them home to its mountaintop nest.
- Roc [Al-Qadim] Al-Qadim · HD 18 · XP 12,000
Brilliantly plumed giant raptors of the desert lands in three breeds, from the common roc to the ship-sinking great roc and the scheming, evil two-headed roc.
- Roc [Dark Sun] Dark Sun · HD 15 · XP 9,000
The desert world's giant raptor snatches pack beasts from caravans, and those bold enough to capture, hatch or break one gain a flying mount like no other.
- Rock Cactus Dark Sun · HD 2 · XP 65
Disguised as a round brown stone beside game trails, the rock cactus snaps out spines to hook passing creatures and sip their moisture, and one in 500 is a relentless bloodsucker.
- Rock Hopper Spelljammer · HD 2 · XP 35
Owl-faced little nomads of the asteroid belts who pedal hand-built skiffs between drifting rocks, herding void scavengers and sometimes chasing a void whale for weeks.
- Rock Man Mystara · HD 3 · XP 120
Slow, cone-shaped mountain folk of living granite who pass for rock spires, live six centuries, and pound anyone holding the ruby heart of one of their kin.
- Rockseer Elf Forgotten Realms · HD 1+1 and up · XP Variable (420+)
Silver-haired, ice-eyed elves sealed in the deep underworld since mythic times, who melt into solid rock, walk through stone and call up huge earth elementals together.
- Rogue Hero Core Rules · HD 6 · XP 2,000
A once-revered hero spirit, forgotten or recast as a villain by its people, now a furious thing that never quits a fight and hungers for lost worship.
- Rogue Moon Spelljammer · HD 15 · XP 9,000
A whale-sized spiny sphere that glows like a distant moon in the void between worlds, luring travelers close, then swelling tenfold to suck them onto its poison spikes.
- Rohch Forgotten Realms · HD 8 · XP 2,000
Wolf-headed, beetle-shelled abominations born of a cruel breeding experiment, hunting in chittering packs that swarm prey and burrow under armor until only bones remain.
- Rom Al-Qadim · HD 15+1 · XP 10,000
Undead giant herdsmen who sealed themselves alive in granite cairns rather than fade from the world, and who drain the strength of any rude intruder.
- Roper Core Rules · HD 10-12 · XP 10 HD: 10,00011 HD: 11,00012 HD: 12,000
A cave predator that poses as a stalagmite or boulder, lashes out with strength-sapping sticky strands, and reels its catch into a toothy maw.
- Rot Demon [True Tanar'ri] Planescape · HD 11 · XP 17,000
A glowing green blob of living corruption that serves the demon lords as envoy and assassin, bringing acid, disease and despair to any world it can reach.
- Rot Grub Core Rules · HD 1 hp · XP 15
Maggot-like vermin that bore painlessly into bare flesh and eat their way to the heart within minutes unless fire or cure disease stops them first.
- Rotting Man Ravenloft · HD 2
Living humans eaten away by a magical plague of decay, these agonized outcasts look like zombies, beg for death, and leave behind slime that spreads their curse.
- Ruby Dragon [Mystara] Mystara · HD 14 (base) · XP Vanes
A lava-loving gem dragon whose melting fire breath can set a victim's gear burning and dripping away, and who craves the finest gems, especially dwarven ones.
- Ruktoi Dark Sun · HD 12 · XP 3,000
A gray, paddle-limbed silt swimmer that floats by levitation, lurks with only its eyes exposed, and drags prey beneath the silt to smother.
- Ruler Devil [Greater Baatezu] Planescape · HD 9 · XP 11,000
Squat, bat-winged greater baatezu who guard the river of forgetting, ruler devils steal a day of memory with each touch and imprison invaders who reach their frozen layer.
- Rushlight Ravenloft · HD 6 · XP 1,400
The burning ghost of an evil soul cremated alive, an almost invisible ball of flame whose touch sets flesh smoldering past any water's power to quench.
- Rust Dragon Planescape · HD 12 (base) · XP Variable
A corroded, butterfly-winged dragon of the iron-cube plane that hatches from a cocooned rust monster and breathes a cone of oxidant that turns metal to dust.
- Rust Monster Core Rules · HD 5 · XP 270
A mild-mannered tunnel beast that sniffs out iron and steel from 90 feet away and turns a warrior's sword and armor into a rusty snack with one touch.
- Ruve Fiend Folio · HD 4+4 · XP 975
Brilliant psionic dogs that roam the planes in disciplined packs, battle evil mind-eaters with fury, and never stop lecturing anyone less clever than themselves.
- Ruvoka Planescape · HD 3+ · XP 3 HD: 9754 HD: 1,4005 HD: 2,0006 HD: 3,0007+ HD: 4,000 + 1,000/HD
Ageless, gaunt warrior-druids found across nearly every Inner Plane, each tribe shaped by its element, each traveler bound to a secret errand it will never explain.
- Ruvoka [Dark Sun] Dark Sun · HD 10+3 · XP 8,000
Elemental warrior-druids bound to particular places in the desert world, each type armed with magical weapons and spells of a 20th-level druid.