154 monsters whose names start with C.
- Cabal Spirit Forgotten Realms · HD 7 · XP 6,000
The furious ghost of a powerful cabal wizard murdered by rivals or allies, it refuses judgment, possesses the living, and drains its killers' lives away permanently until every one is dead.
- Cabhaigh Birthright · HD 8 · XP 6,000
A frog-bodied, dragonfly-winged spellcaster of lonely mountains, the cabhaigh shrinks to insect size at will and screams paralyzing cones of sound at anyone who threatens it.
- Caerith Manslayer Birthright · XP 21,000
An ancient elf warrior-sorcerer remade by a dark god's blood, who has spent fifteen centuries killing humans from a thorn-walled tower in the mountains.
- Caller in Darkness Dark Sun · HD Nil · XP Special
A howling ethereal storm of thousands of trapped spirits, the Caller in Darkness hunts psionic minds near a ruined city, luring them in with sweet visions and then breaking them with terror.
- Cambion [Lesser Tanar'ri] Planescape · HD 6 · XP 6,000
Black-skinned, fanged children of demon fathers and human mothers, cambions are stealthy assassins and bodyguards who move silently even in spiked plate.
- Camel Al-Qadim · HD 3 · XP 65
Ill-tempered but indispensable, camels haul the caravan trade across burning sands, and a spooked herd can stampede right over anyone caught in the open.
- Camel of the Pearl Al-Qadim · HD 5 · XP 1,400
Elephant-sized white camels with eyes like pearls, these gentle, talking healers carry the righteous, cure the sick with a lick, and quietly undermine anyone who abuses power.
- Campestri Dungeon Magazine · HD 1 · XP 65
Armless, red-capped mushroom folk that bounce, bump, and sing horribly mangled versions of any tune they hear, campestri can slow a whole party with a puff of spores.
- Caniquine Savage Coast · HD 4+1 · XP 270
Half hound and half horse, the caniquine is a loyal, playful mount with a dog's bite and a horse's kick, though some carry a crimson curse that only a costly red metal can hold at bay.
- Cannibal Zombie Ravenloft · HD 2+2 · XP 270
Ravenous half-dead flesh-eaters that besiege farmhouses night after night, and whose poisonous bite turns survivors into more of their starving kind.
- Cantobele Forgotten Realms · HD 2 to 4 · XP 2 HD: 6503 HD: 9754 HD: 1,400
A six-legged, maned predator with eerily human eyes, the cantobele lures victims with a soft woman's voice and celebrates each kill with a peal like chiming bells.
- Carapace Dragon Magazine · HD 1+1 to 2+2 · XP 175
A gray, spongy fungus that glues itself to living flesh and hardens into a protective shell, the carapace makes its host tougher, calmer, and slowly, irreversibly, its own.
- Caravan Talisman Servant Dragon Magazine · HD 12 (72 hp) · XP 7,000
A many-legged pack automaton built from trunks, saddlebags and carved stone, the caravan servant is a good-natured beast of burden that bellows, bites like a sword of sharpness and guards its cargo fiercely.
- Cariad Ysbryd Dragon Magazine · HD 5 · XP 1,400 (for neutral or evil characters only; good characters lose the same experience for slaying a cariad ysbryd)
The radiant ghost of a good elf woman who refused to leave the world, the cariad ysbryd soothes all violence with her endless song and saves her fury for the undead.
- Carnivorous Ape Core Rules · HD 5 · XP 175
A cunning, gorilla-like hunter of jungle and plain that stalks prey for miles through the treetops, then drops down to rend it apart with clawed hands and long fangs.
- Carnivorous Plant [Dark Sun] Dark Sun · HD 9 · XP 2,000
The desert world's green places hide quill-firing blossomkillers, blood-drinking dew fronds, sleep-dust poisonweed and strangling vines that hang travelers from the trees.
- Carnivorous Plant [Forgotten Realms] Forgotten Realms · HD 4 · XP 270
From constricting viper vines to walking, whip-stalked whipweeds and the nerve-draining witherweed, these predatory plants punish anyone who mistakes them for ordinary greenery.
- Carnivorous Plant [Greyhawk] Greyhawk · HD 2 · XP 175
Twisted cousins of the treants, the rope-coiled kampfult and the spike-trunked giant polyp lurk in ruins and dark caves waiting to strangle or digest whatever wanders close.
- Carp Dragon [Yu Lung] Kara-Tur · HD 10 (base) · XP Varies
The shy, fish-bodied youngest stage of eastern dragonkind, a gentle river scavenger that heals with its breath until a thunderclap on its 101st birthday transforms it.
- Carpet Snake Greyhawk · HD 3 · XP 175
Red serpents that lie dormant as patterns woven into a rug, carpet snakes rise writhing from the floor at a master's word and swarm whoever dares to walk across them.
- Carrion Stalker Ravenloft · HD 4 · XP 650
A crab-shelled parasite nesting inside corpses, the carrion stalker lashes out with stinging tendrils, reels in the living, and showers them with burrowing larvae.
- Carrionette Ravenloft · HD 2 · XP 975
A painted puppet that pins victims with enchanted silver needles, the carrionette has one goal: to swap its wooden body for a living one.
- Casurua Ghost Core Rules · HD 22 · XP 15,000
Born where many died by violence, the casurua is a mindless storm of hateful floating eyes and skeletal hands that pelts intruders with stones inside its haunted site.
- Cat [Forgotten Realms] Forgotten Realms · HD 4 · XP 270
Two magical felines of one prime world: the luck eater, a purring cat that feeds on its companions' misfortune, and the change cat, a house pet that becomes a cheetah when its friends are threatened.
- Cat-Folk Mystara · HD 2+1 · XP 65Hatra: 120
Proud nomadic cat-folk warriors who fight with steel war claws and charge into battle from the backs of saber-toothed tigers, never asking or granting quarter.
- Caterwaul Fiend Folio · HD 4+2 · XP 270
A blue-furred, elfin-faced mountain cat that drops from ambush, shrieks loud enough to wound everything nearby, and can magically double its own speed.
- Cath Shee [Great Cat] Forgotten Realms · HD 4+3 · XP 975
A greenish-gray faerie cat that teleports onto its prey, the cath shee is a proud solitary hunter that may, rarely, choose an elf ranger as its partner.
- Catoblepas Core Rules · HD 6+2 · XP 975
A hideous swamp beast whose bloodshot eyes kill with a glance, the catoblepas stuns prey with its lashing tail and then lifts its heavy head to finish the job.
- Cave Fisher Core Rules · HD 3 · XP 175
Part spider, part lobster, the cave fisher strings nearly invisible sticky lines across underground passages and reels in whatever blunders into them.
- Cave Hallucigenia Dragon Magazine · HD 4 · XP 420
A blood-drinking cave hallucigenia that hangs from stalactites by its tail, drops onto passersby with fourteen spines, then hauls them up into the dark to be drained.
- Cedar Spawn Dragonlance · HD 6+6 · XP 4,000
Dead-looking trees animated by raw chaos, cedar spawn lash everything living with whipping branches and go up like torches at the first spark.
- Celestial Dragon [T'ien Lung] Kara-Tur · HD 15 (base) · XP Varies
A golden, blossom-scented sky dragon of cloud castles that commands the weather, warns intruders off with fire, and is said to be heaven's favorite official.
- Celestial Lammasu Planescape · HD 20 (144 hp) · XP 108,500
Mighty winged lions of the mountain realm of the gods, celestial lammasu wield potent priest and wizard magic, regenerate rapidly and wage a private, endless war on evil across the planes.
- Celestial Overview Planescape
The celestials are the holy servants of the good powers: honorable, compassionate and terrifyingly strong, from the shapeshifting vanguard warriors to the godlike solars.
- Cenozoic Animals Dragon Magazine · HD 8 · XP 2,000
Giant bears, dog-headed hunters, tusked forest elephants and shoulder-high warthogs: these lost beasts of the Age of Mammals can stalk prehistoric lands or hidden valleys of any campaign.
- Centaur Core Rules · HD 4 · XP 175Leader: 270Priest: 420
Half human and half horse, centaurs are proud forest tribesfolk who guard hidden glades with club, bow, and lance, and turn rowdy when the wine flows.
- Centipede Core Rules · HD 2 hp · XP 35
Writhing, many-legged hunters that drop from above to deliver paralyzing bites, centipedes range from mouse-killers to deer-sized horrors with lethal acid venom.
- Ceramic Figurine Ravenloft · HD 4 · XP 975
A cheerfully glazed little clay golem, often a lizard or toad, whose hollow belly can be loaded with acid, poison or oil to spray at intruders before it shatters.
- Cerebral Parasite Core Rules · HD Nil · XP 35
Invisible specks that ride the wind and latch onto psionic minds, cerebral parasites silently feed on mental energy and multiply until their host's powers fail.
- Cerebral Vampire Ravenloft · HD 8+3 · XP 8,000
Masked asylum orderlies who confuse their victims with a touch, then sink their fangs into the skull to drink the fluid of the mind itself.
- Cervidal [Guardinal] Planescape · HD 4+2 · XP 3,000
Shy, antlered guardinals who are slow to anger, cervidals carry antlers that cure poison, shatter illusions and hurl summoned fiends back where they came from.
- Cha'thrang Dark Sun · HD 8+3 · XP 2,000
A tortoise-like desert ambusher whose reed-spined shell looks like dead bamboo, until it blasts poison-tipped tethers into the sky and reels flying prey down to its jaws.
- Chac Maztica · HD 5 · XP 1,400
A shy, ever-weeping jaguar spirit that dwells in mountain caves and doles out the rains, and whose capture or death can bring flood or drought on a whole region.
- Chaggrin [Elemental Grue] Al-Qadim · HD 5+5 · XP 1,400
A skull-faced, absurdly heavy hedgehog from the plane of earth, the chaggrin hides in soil, latches onto prey with razor claws, and unravels any earth magic cast near it.
- Chain Devil [Lesser Baatezu] Planescape · HD 1-6 · XP 1 HD: 6502 HD: 9753 HD: 1,4004 HD: 2,0005 HD: 3,0006 HD: 4,000
Exiled devil-souls that drift invisibly through the mortal world, chain devils possess the living to spread sickness and terror, easing their own agony by causing more.
- Chamrol Dragon Magazine · HD 1 hp per foot of length (5 hp count as 1 HD); range of 5-100 HD · XP Variable
A towering, lead-heavy blend of plant, animal and stone that grows where positive energy meets living rock, lashing visitors with tentacles and blasting them with raw life force.
- Changeling [Birthright] Birthright · HD 4+2 · XP 1,400
Stolen human children raised as pets in the faerie court, and the ancient faeries left behind in their cradles, each a ready-made mystery for an adventure.
- Changeling [Kin] Ravenloft · HD 3+2 · XP 35 and up
Mortals whose shadows were sliced away by the shadow fey and remade as tireless master artisans, leaving hollow, sleepwalking husks behind in the human world.
- Chaos Beast Planescape · HD 8-12 · XP 2,000 + 1,000/die greater than 8
A shape-shifting horror of the plane of raw chaos whose feeble blows barely bruise, but whose bare touch can melt a hero's body into formless, mind-shredding flux.
- Chaos Imp Planescape · HD 3 · XP 175
Shapeless little pests from the plane of raw chaos, chaos imps sink into your sword or armor and ride it home, turning gear into pudding at the worst possible moment.
- Chaos Toad Planescape · HD 8+4 · XP 9,000
Huge-headed, frog-like natives of the plane of raw chaos who loot the battlefields of fiendish wars, breeding new generations inside wounded captives held in grisly camps.
- Chaos Toad Lords Dragon Magazine · HD 28, 188 hp · XP 28,000
Four death toads who seized a private brand of chaos and became immortal, near-divine lords of insanity, entropy, randomness and color on the plane of raw chaos.
- Chaos Wight Dragon Magazine · HD 6 · XP 4,000
Undead born of raw chaos, these wights wear their victims' faces, whisper them into despair, then erase them from existence and from every memory of them.
- Charger Demon [Lesser Tanar'ri] Planescape · HD 5 · XP 2,000Knecht: 7,000Konsul: 14,000
Pale, ram-horned demon centaurs in black fluted armor, charger demons are the Abyss's mercenary cavalry, galloping into the sky and loosing lightning-charged bolts for plunder.
- Charuntes Dragon Magazine · HD 9+* · XP 9th = 7,00010th = 8,00011th = 9,000 etc.
Vulture-nosed, snake-haired undead priests of death who rise in plate armor with great hammers to reap victims for the dark powers they served in life.
- Chattur Spelljammer · HD 1-1 · XP 15
Masked, wide-eyed little stowaways of the starways, part monkey and part rodent, whose presence brings a ship luck and whose departure warns of doom.
- Chevall Mystara · HD 7 · XP 650
A sylvan guardian of horses that roams as a clever steed or an elf-eared centaur, commanding horses, freeing the mistreated, and shrugging off ordinary weapons.
- Chia Golem Dragon Magazine · HD 8 · XP 1,400
A hollow clay sculpture sprouting living greenery, from a charming topiary lion on a royal lawn to a thorn-choked horror creeping around a ruined tower.
- Child of the Sea Dragonlance · HD 4 · XP 650
Sea-born folk raised by unwitting human parents in lonely coastal villages, who command fish and tides, then vanish beneath the waves, sometimes returning as vengeful living water.
- Chimera Core Rules · HD 9 · XP 5,000
A three-headed horror of lion, goat and dragon that swoops from the sky with six attacks a round and a gout of fire, then broods on its stolen coins like a dragon.
- Chitine Forgotten Realms · HD 2 · XP 65
Four-armed, spider-eyed outcasts of the drow who build entire trap-strewn towns from webbing and dream of overthrowing their former masters.
- Chocolate Golem Dragon Magazine · HD 6 or 1 · XP 650 or 0
A sculpted confection that sits harmlessly among the banquet sweets until ordered to fight, when it pummels guests, sprays blinding filling, and splatters molten chocolate if anyone uses fire.
- Choker Mystara · HD 3 · XP 120
A spindly, boneless-limbed cave lurker that reaches out of cracks to strangle lone passersby, then carves them up with razor fingers and hauls the pieces home.
- Chosen One Forgotten Realms · HD 3 · XP 175
Former slaves tortured and magically twisted into clawed, venom-fanged guardians whose boiling hatred is aimed at everyone except their master, at least until it snaps.
- Chososion Planescape · HD 8 · XP 8,000
A rippling, never-quite-present creature of the Inner Planes, immune to almost everything, whose two real tongues can paralyze a traveler and erase him from existence.
- Chraal Dungeon Magazine · HD 8+8 · XP 4,000
The hateful soul of a dead villain sealed in a hulking shell of black ice, breathing killing cold and bursting in a frozen blast when finally shattered.
- Chromatic Mold Dragon Magazine · HD 2 · XP 175Sonic: 270
A drab brown cave fungus that blazes with hypnotic swirls of color to anyone using infravision, luring them close enough to be filled with spores that burst out of their corpse.
- Chromium Dragon [Ferrous] Dragon Magazine · HD 14 (base) · XP Varies
The cruelest and greediest of the ferrous dragons, a mirror-scaled arctic killer easily mistaken for a silver dragon, armed with a numbing frost cloud and a bolt of solid ice.
- Chronolily Planescape · HD 3 · XP 65
A giant, light-drinking flower whose golden nectar shows silent visions of past, present or future, and which dies in a cloud of poison when cut down.
- Chronovoid Planescape · HD 12+1 (total) · XP 9,000 (total), see below
A splitting, oil-sheened bubble of the Demiplane of Time that hunts linear travelers, shrugging off ordinary weapons and rotting anything it swallows.
- Chu-u Kara-Tur · HD 8 · XP 3,000
A legless, wailing ghost that begs travelers to hear its sorrowful life story and testify for it in the spirit court, and patiently strangles anyone who refuses.
- Chulcrix Dragonlance · HD 13 · XP 18,000
A titanic ethereal worm that opens a thirty-foot maw and drags whole parties helplessly into its acid-filled gut, then turns itself inside out to escape.
- Cildabrin Forgotten Realms · HD 11 · XP 7,000
A huge, furry black hunter that is half spider and half scorpion, crushing prey in its pincers, stinging with deadly venom, and baiting its lair with treasure.
- Cilops Dark Sun · HD 5 · XP 420
A tireless, psionic giant centipede that can follow a trail for weeks from a single touched object, making it the favorite manhunter of desert city-state templars.
- Cinnavixen Savage Coast · HD 1+1 · XP 65
A swift, laughing red fox prized for its pelt and above all for its knack for sniffing out the curse-warding red metal, though its bite will not stop bleeding.
- Cistern Fiend Dark Sun · HD 10+10 · XP 10,000
A nearly invisible, tentacled water worm that guards and purifies a town's precious water, and drinks dry anyone who comes to steal it.
- Clatter Fiend [Lesser Mercenary] Planescape · HD 8+16 · XP 12,000
Dim, abused, five-armed grunts of the mercenary fiend armies whose spinning insect heads, grappling claws, and mind-shattering chatter make them nasty front-line brawlers.
- Claw-Runner Dark Sun · HD 6+6 · XP 2,000
Ostrich-like desert reptiles with clawed forearms that carry riders and cargo across the wastes, and a heavier war breed that rams foes at full sprint.
- Clerical Elemental [Dark Sun] Dark Sun · HD Varies · XP Varies
A supremely devoted elemental priest who has begun an irreversible transformation, the clerical elemental shifts daily between human and elemental shapes until it finally becomes a living force of its element.
- Cloaker Core Rules · HD 6 · XP 1,400
A subterranean horror that passes for a discarded black cloak until it unfolds, wraps a victim in its leathery body, and moans its foes into helpless terror.
- Cloaker Lord Forgotten Realms · HD 9 · XP 2,000
A giant-sized cloaker that bullies its lesser kin into raiding bands, drinks victims to bare bone, and moans with far greater range and cruelty than its cousins.
- Clockwork Drone Planescape
The geometric, caste-bound beings of the plane of perfect order, each rank shaped to its task and blind to all but its neighbors, forever striving to impose order on the multiverse.
- Clockwork Swarm Spelljammer · HD 7 · XP 6,000
Rune-etched metal spiders from a dead star system that strip whole worlds to bare rock, killing every living thing in a ruthless drive to build more of themselves.
- Clockwork Swordsman Savage Coast · HD 5-10 · XP 5 HD: 6506 HD: 9757 HD: 1,4008 HD: 2,000 (+1000 per additional HD)
A dashing wind-up duelist built as a wizard's bodyguard, all quips and flourishes, secretly aching for a soul and quietly hating the master who made it.
- Cloud Dragon Greyhawk · HD 14 (base) · XP Varies
An aloof, sunset-colored dragon that dissolves into cloud at will, scatters foes with a freezing gale, and calls down storms when angered.
- Cloud Giant Core Rules · HD 16 + 2-7 hit points · XP 10,000Infant: NilJuvenile, -3: 975Juvenile, -2: 3,000Juvenile, -1: 5,000Spell caster, 1st: 11,000Spell caster, 2nd: 11,000Spell caster, 3rd 11,000Spell caster, 4th: 13,000
Cultured, harp-playing aristocrats of the high peaks and floating cloud castles, cloud giants fight like generals, raining boulders and spells from above before their morningstars fall.
- Cloud Ray Dark Sun · HD 12+7 to 24+7 · XP 12 Hit Dice: 19,00018 Hit Dice: 25,00024 Hit Dice: 31,000
A colossal psionic manta drifting through desert skies, able to swallow a rider and mount in one gulp or flatten a village with the wind of its wings.
- Clubthorn Dragon Magazine · HD 6 · XP 975
A blood-drinking cousin of the holly that snares passersby with buried roots, beats them with its branches, and gums up any blade that bites its bark.
- Clurichaun Dragon Magazine · HD 3 · XP 270
A tiny wine-loving spirit of the tavern cellar, kin to leprechauns, that can turn every bottle in the room into a weapon when crossed or drunk.
- Cobalt Dragon [Ferrous] Dragon Magazine · HD 13 (base) · XP Varies
A cruel, trap-setting ferrous dragon of deep forests whose magnetic breath hurls armored foes backward, shunned even by its own kin for its hunger to dominate everything it meets.
- Cockatrice Core Rules · HD 5 · XP 650
A spiteful bat-winged rooster with a lizard's tail whose peck turns bare flesh to stone, and whose fiery cousin the pyrolisk sets victims ablaze with a glance.
- Coffer Corpse Fiend Folio · HD 2 · XP 65
A zombie-like corpse cheated of its funeral rites that throttles the living, plays dead when struck, and rises again to terrify anyone watching.
- Coiled Dragon [Pan Lung] Kara-Tur · HD 12 (base) · XP Varies
A long, oily-scaled eastern dragon that guards tombs and temples for millennia, staffed by unfaithful spouses the gods have sentenced to serve it.
- Cold Woman Lankhmar · HD 16 · XP 17,000
A unique, woman-shaped mass of pale ooze that lures the greedy into its treasure-filled cave, freezes them rigid, and breeds its young upon their bodies.
- Colonial Grell Spelljammer · HD 9 · XP 9,000
Arrogant hive-minded grell raiders crewing golden ships across the void, colonial grell spear prey with tentacle blades and lightning lances and see every other race as food.
- Colossus Spelljammer · HD 35 · XP 27,000
A slow, simple, 60-foot giant adrift in the void between worlds, searching for a lost home it cannot describe, and able to pulp a ship with one lucky punch.
- Coltpixie Mystara · HD 3 · XP 120
A shy, color-shifting fairy steed that can shrink to a hand high or swell to warhorse size, vanish from mortal sight, and outrun any horse alive.
- Common Animator Ravenloft · HD Varies · XP Varies
An invisible, jealous spirit that seizes coaches, stoves and pianos, makes them move on their own, and grants each a cruel magical trick such as a gout of flame.
- Composite Elemental Core Rules · HD 16+16 or 24+24 · XP 16+16 HD: 16,00024+24 HD: 24,000
Living storms built from more than one element: malicious thunderclouds that drink the moisture of the dead, and evil black sandstorms that flay travelers to the bone before sleeping for centuries.
- Con-tinh Kara-Tur · HD 6 · XP 2,000
The ghost of a maiden who died young, bound to a fruit tree, who drives the living mad with her laughter and steals their bodies by night.
- Constellate Spelljammer · HD N/A · XP N/A
A living constellation that gossips across the heavens, and that, when called down by certain void-wandering clans, can crush whole planets beneath its starry bulk.
- Contemplator Spelljammer · HD 13+1 · XP 13,000
A statue-still gray giant brooding on a lonely asteroid, who entombs visitors in stone and sips away their minds in search of the answer that might end the universe.
- Copper Automaton Al-Qadim · HD 6 · XP 650
A clockwork warrior of copper and bronze whose fists grow searing hot as it fights, built by desert wizards to toil tirelessly or guard their treasures.
- Copper Dragon [Metallic] Core Rules · HD 13 (base) · XP Varies
A joke-loving prankster dragon of rocky hills that leaps between cliffs, drowns foes in mud, and waves you past only if your joke is new.
- Copper Drakeborn [Drakeborn] Dragonlance · HD 3 · XP 650
Silent, venom-spitting drakeborn assassins that lick poison onto their blades, strike only when a foe is vulnerable, and melt into a pool of acid when killed.
- Coral Core Rules · HD 3 · XP 175
Ordinary reefs cut and poison the careless, but psionic brain coral and the hull-chewing coral worm make some reefs far deadlier than they look.
- Coral [Lankhmar] Lankhmar · HD 1 hp · XP 270
Two deadly reef dwellers: death coral that paralyzes swimmers so its countless polyps can feed, and giant coral whose rock-grinding worms burst out to chew through hulls.
- Corisande Malveaux [Unique Cursed Human] Ravenloft · HD 5 (20 hp) · XP Varies (2,000+)
A vain, deathless thief cursed by wandering fortune-tellers to wear stolen heads, she swaps faces with her moods and gains the skills of every woman she decapitates.
- Cornugon [Greater Baatezu] Planescape · HD 10 · XP 10,000
Scaled, whip-wielding elite soldiers of the hells, cornugons radiate terror, regenerate as they fight, and serve with a loyalty almost unheard of among devils.
- Corpse Candle Ravenloft · HD 6 · XP 1,400
The restless spirit of a murder victim, glimmering in its corpse's eyes, that forces a living champion to relive the killing and hunt down the murderer.
- Corpse Creeper Core Rules · HD 3+1 · XP 420
A many-legged underground scavenger crowned with paralyzing tentacles, the corpse creeper eats the dead but happily makes new ones when carrion runs short.
- Corpse Tearer [Linnorm] Core Rules · HD 28 (170 hp) · XP 35,000
The most hideous and dreaded of the northern linnorms, Corpse Tearer is an ancient, carrion-reeking dragon whose claws drain life and whose twin breaths paralyze and rot.
- Corvane's Automatons Core Rules · HD 5 · XP 1,400
The discarded prototypes of an archmage's workshop, Corvane's automatons are crab-like scrap thieves, curious silverfish savants and scorpion war engines that keep building, fixing and dissecting long after their maker lost interest.
- Couatl Core Rules · HD 9 · XP 6,000
A rainbow-winged feathered serpent revered as a near-divine benefactor, wielding spells, psionics and a killing venom against any evildoer it catches in the act.
- Coure [Lesser Eladrin] Planescape · HD 2+1 · XP 650
Tiny, gossamer-winged eladrin pranksters who flit about as balls of faerie-light, coures are harmless jesters until evil appears, when they turn into tireless hit-and-run raiders.
- Crabman Core Rules · HD 3 · XP 65
Man-sized, upright crabs that scavenge the shoreline in peace, until hunger and crowding drive whole tribes into brief, savage frenzies that can spill into coastal towns.
- Crag Giant Dark Sun · HD 16 · XP 7,000
Exiled lightning-dancers penned on a lonely jungle mesa, the crag giants are a proud, dying race whose last fire is the hunger for revenge.
- Cranium Rat Planescape · HD 1 · XP 65
Vermin with glowing, exposed brains that link into a single telepathic mind, growing smarter with every rat that joins, and secretly spying for an alien god of thought.
- Crawling Claw Core Rules · HD 2-4 hit points · XP 35
A severed hand or paw animated by necromancy that leaps on intruders to crush and pummel them, a favorite tireless guardian of wizards and priests.
- Crawling Ivy Ravenloft · HD 7 or 8 · XP 7 HD: 1,4008 HD: 2,000
A wizard-bred vine that looks like ordinary ivy on an old wall until it seizes, strangles and slowly drinks dry whoever brushes against it.
- Crayghe [Elven Hawk] Dragon Magazine · HD 1-1 · XP 120
A swift, clever hawk bred by elves over countless generations, able to carry messages and stand guard, and deadly accurate at clawing out an enemy's eyes.
- Creature Mummy Core Rules · HD +1 HD+3 hp · XP Base +5 levels
Preserved beasts and monsters bound to a single undying purpose, creature mummies keep the powers they had in life, spread exotic diseases, and the strongest rebuild themselves from destruction.
- Crimbil Ravenloft · HD 3+6 · XP 420
Ash-pale, joyless gnome kin of haunted forests who stalk travelers, paralyze them with poisoned blades and haul them home for torture and a grisly feast.
- Crimson Bones Ravenloft · HD 1+3 · XP 270
Blood-soaked skeletons that rise from victims flayed alive by the shadow fey, hunting in mindless packs and splashing a poisoned gore that slowly kills.
- Crimson Death Mist Core Rules · HD 13 · XP 9,000
A pale, man-shaped cloud of the bogs that wraps prey in vapor tentacles and drinks their fluids, flushing blood red and turning solid as it feeds.
- Crimson Dragon [Savage Coast] Savage Coast · HD 13 (base) · XP Variable
A swaggering, near-black offshoot of the red dragon that toys with adventurers for sport, breathes a blast that ruins curse-warding metal, and gains new curse-born gifts each time it does.
- Crimson Shark-Squid Dark Sun · HD 18 · XP 15,000
A blood-red, psionic monster that is half great shark and half giant squid, seventy-five feet of teeth and tentacles that drags whole ships into the abyss.
- Crocodile Core Rules · HD 7 · XP 1,400
An armored ambush predator that lurks like a drifting log, then lunges from the water to drag prey under and tear it apart, with giant kin that hunt sharks and fishing boats.
- Crocodilian Dragon Magazine · HD 5 · XP 175
Huge, short-tempered crocodile-folk who brawl with jaws and hammer tails, and their smaller, cackling master caste of evil priests who scheme in city sewers.
- Crone of Chaos Mystara · HD 6 · XP 650
A foul hag-kin who hides behind the illusion of a lovely maiden, commanding beasts and conjured daggers from afar, then devouring the men she seduces.
- Crow's-nest Dragon [Dragonet] Dragon Magazine · HD 1+2 · XP 270
A pearly, pelican-winged dragonet that follows ships like a gull, dives for fish with a crushing bite, and brings good luck to any vessel it accompanies.
- Crypt Cat Ravenloft · HD 4+1 · XP 650
Mummified temple cats sealed in painted clay, crypt cats wake when their coffins open and leave festering wounds that refuse to heal until magic cures them.
- Crypt Servant Al-Qadim · HD 6 · XP 650
Dried corpses bound to tend a dead master's tomb forever, polishing his treasures and challenging intruders, then rising together in mindless fury against any who disturb him.
- Crypt Thing Core Rules · HD 6 · XP 975
A robed skeleton with burning red eyes that guards a tomb by flinging intruders to random and often deadly distant places, then claws apart whoever remains.
- Crysmal [Earth Kin] Core Rules · HD 6+6 · XP 4,000
A prism-shaped heap of living crystal from the plane of earth that tunnels through solid rock, fires its spinning spike at foes, and will fight anyone standing between it and a meal of gems.
- Crystal Dragon [Gem] Core Rules · HD 10 (base) · XP Varies
Playful, curious gem dragons of cold, clear-skied lands whose glittering scales blaze in sunlight and whose shard-laden breath can blind a whole party.
- Crystal Figurine Ravenloft · HD 6 · XP 2,000
A gemlike spider or scorpion of living crystal, given as a deadly gift, which bounces light spells back at casters and slashes sleepers with its razor facets.
- Crystal Skeleton Dragon Magazine · HD 1 · XP 175
Cunning skeletons of blue ice that hunt in telepathic packs and dive into the thickest crowd, exploding into razor shards that then flash to scalding steam.
- Crystal Spider Dark Sun · HD 4 · XP 1,400
A glittering spider of living crystal that strings razor-glass webs across desert trails and focuses sunlight through them into searing, blinding beams.
- Crystalline Dragon [Mystara] Mystara · HD 15 (base) · XP Variable
A glacier-dwelling gem dragon whose glittering, icy breath can turn weapons, armor and gear to brittle crystal that shatters on the next blow.
- Crystalmist Greyhawk · HD 50 hp · XP 2,000
Drifting, snowflake-like motes that fuse into a humming globe of light when threatened, searing foes with beams that can set shields and clothing ablaze.
- Cunnequine [Unicorn] Dragon Magazine · HD 4+4 · XP 1,400
A silvery, law-minded cousin of the forest unicorn that can flip a creature's moral outlook with one touch and drive off undead and summoned beings.
- Cuprilach [Rilmani] Planescape · HD 8 · XP 9,000
Copper-skinned assassins of the rilmani who stalk beings of extreme alignment in borrowed shapes, strike first every round, and fight with no notion of fair play.
- Curotai Dragonlance · HD 6+6 · XP 2,000
Six-armed, three-torsoed giants twisted from captive wild elves by a spider-priestess, fanatically loyal slaves whose many shields swat aside blows and arrows alike.
- Curse-Cult Lich Savage Coast · HD 15 · XP 19,000
A champion of the curse-gifted orders who brewed its way into undeath, this battle-hungry lich warps victims with a single touch and hides its soul in crimson steel.
- Curse-Gift Leech Savage Coast · HD 10 · XP 6,000
A banished tanar'ri shrunk to a slug-like husk, the curse-gift leech poses as a fine crimson steel weapon, fuses with whoever picks it up and feeds on the curse-born gifts of the dead.
- Curse-Gift Troll Savage Coast · HD 6+12 · XP 2,000
Gilled river and sea trolls twisted by the red mineral muck of the frontier coast, each bearing a curse-born gift and the grotesque deformity that comes with it.
- Cursed Dead and Hungry Body Dark Sun · HD 1 · XP 70
Thirst-tormented undead bound to a cursed desert oasis: pitiful skeletons who beg travelers to flee, and bloated, black-eyed zombies who ambush them in hope of power.
- Cursed Dead Dwarf Dark Sun · HD 8 · XP 1,500
Hanged and cursed by the undead dragon king for defending their sanctuary, these moaning dwarf corpses still dangle from charred trees, ready to lash out with constricting cords of sinew.
- Cursed One Savage Coast · HD 6 · XP 3,000
A translucent red specter risen from a victim of the frontier coast's crimson curse, endlessly hunting the warding metal that might have saved it and draining it from the living.
- Curst Core Rules · HD As level · XP Varies
Humans bound by a wish-forged curse into a deathless half-life, keeping their old skills, shrugging off most magic and rising again from any wound until a remove curse sets them free.
- Cushion Fungus Dragon Magazine · HD 1 hit point · XP 35
A soft, velvety mound in a still crypt that breathes out invisible sleeping spores, then slowly turns its dreaming victims into more of itself.
- Cwn Annwn Birthright · HD 7+2 · XP 2,000
Huge, fire-breathing shadow hounds whose baying freezes listeners with terror, bred long ago as elven hunting dogs and now driven by ancient hatred to hunt and devour elves.
- Cyclops [Giant] Core Rules · HD 13 · XP 4,000
Filthy one-eyed herders of remote crags, cyclopskin lob spears with poor aim and charge with clubs, while their giant cyclops cousins hurl boulders across distant islands.