Balor [True Tanar'ri]

The mightiest of all true tanar'ri, a flame-wreathed winged giant with a lightning sword and a burning whip, whose very death is a devastating explosion.

Setting: Planescape · Sources: MC8 Outer Planes Appendix; Monstrous Manual; Planescape I

Appearance

A balor is a hideous red-skinned giant with venomous fangs, long claws, and vast wings that give it uncanny speed and agility. Flames wreathe its body. It wields a lightning-shaped sword and a many-lashed whip, and speaks by telepathy.

Combat

It cannot be surprised, and it shrugs off all nonmagical harm, from blades to fire, gas and poison, as well as magic weapons under +3.

The sword is a vorpal weapon that senses good or evil within 30'; any other creature that picks it up suffers 10d6 damage and dies unless it saves vs. spell. The whip deals 1d4 and wraps its target, hauling it into the balor's fire for 4d6 a round until it wins a roll against half its Strength; a whip holding someone cannot strike. A punch deals 2d6, and the target saves vs. spell at -6 or runs in terror for 1-6 turns.

At 20th level it has constant detect magic and detect invisibility, plus telekinesis, tongues, suggestion, fear, symbol (any), dispel magic, read magic and pyrotechnics, on top of standard tanar'ri powers. Hourly it gates in 1 true, 1-4 greater, 1-6 lesser or 1-8 least tanar'ri with no chance of failure. If slain in the Abyss it explodes in a blinding flash: 50 hp to everything within 100', save vs. spell for half.

Habitat and Society

At least twenty-four balors exist, roaming the Abyss to raise armies and lead them against the baatezu while savoring the misery they spread. Every plane is a potential battlefield to them; they trade mortals power for service, and each new ally adds to the magic they wield in the war.

Ecology

Nothing in the Abyss matters more than the endless war between demons and devils, and on the demons' side the balors are that war. They drive the making of new fiends and demand their survival.

More: Monsters starting with B · Planescape monsters · All monsters A-Z
Related: Alu Demon [Lesser Tanar'ri] · Ape Demon [Lesser Tanar'ri] · Babau [Greater Tanar'ri] · Buzzing Demon [Greater Tanar'ri] · Cambion [Lesser Tanar'ri] · Charger Demon [Lesser Tanar'ri] · Dretch [Least Tanar'ri] · Ghoul Demon [Lesser Tanar'ri] · Glabrezu [True Tanar'ri] · Handmaiden Demon [Lesser Tanar'ri] · Hezrou [True Tanar'ri] · Horned Demon [Lesser Tanar'ri]

Statistics

Climate/TerrainThe Abyss
FrequencyVery rare
OrganizationSolitary
Activity CycleAny
DietCarnivore
IntelligenceSupra-genius (19-20)
TreasureH×3
AlignmentChaotic evil
No. Appearing1
Armor Class-8
Movement15, Fl 36 (B)
Hit Dice13
THAC07
No. of Attacks2 (sword, whip)
Damage/Attack1d12/1d4 + special
Special AttacksTerror, body flames, death throes, explosion
Special Defenses+3 or better weapons to hit
Magic Resistance70%
SizeL (12' tall)
MoraleFearless (19-20)
XP Value26,000