Cunnequine [Unicorn]

A silvery, law-minded cousin of the forest unicorn that can flip a creature's moral outlook with one touch and drive off undead and summoned beings.

Setting: Dragon Magazine · Sources: Dragon190

Appearance

A cunnequine resembles a sylvan unicorn, but its coat gleams silver rather than white.

Combat

It has all of a sylvan unicorn's powers and two more. Once per day, a harmless touch of its horn can reverse one creature's alignment, just as a helm of opposite alignment would; the target saves vs. spells at +2 to resist. It also turns undead and conjured beings as an 11th-level priest, and any conjured creature it turns is sent back to its home plane.

Habitat and Society

It lives in the same places and manner as sylvan unicorns but is more lawful, so it is quicker to strike at hunters and predators that harm the creatures of its woods.

Ecology

Its ecology matches that of the sylvan unicorn in every respect.

More: Monsters starting with C · Dragon Magazine monsters · All monsters A-Z
Related: Alicorn [Unicorn] · Bay Unicorn · Black Unicorn · Black Unicorn [Forgotten Realms] · Brown Unicorn · Faerie Unicorn · Gray Unicorn · Palomino Unicorn · Pinto Unicorn · Sea Unicorn · Shadow Unicorn · Unicorn

Statistics

Climate/TerrainTemperate Woodlands
FrequencyRare
OrganizationFamily
Activity CycleDay
DietHerbivore
IntelligenceAverage (8-10)
TreasureX
AlignmentLawful good
No. Appearing1-6
Armor Class2
Movement24
Hit Dice4+4
THAC017
No. of Attacks3
Damage/Attack1-6/1-6/1-12
Special AttacksSee below
Special DefensesSee below
Magic Resistance20%
SizeL
MoraleElite (13-14)
XP Value1,400