Campestri

Armless, red-capped mushroom folk that bounce, bump, and sing horribly mangled versions of any tune they hear, campestri can slow a whole party with a puff of spores.

Setting: Dungeon Magazine · Sources: Monstrous Compendium, 1994 Annual, Volume 1

Appearance

Campestri look like myconids without arms, and much more like plain mushrooms. Stalks may be white, tan, or dark brown, but caps and speckles are always red or purple. They hop along by flexing their root-balls. Each is about as bright as a house cat, enough for basic reasoning and a twisted sense of humor, and a whole herd shares a collective Intelligence of about 6-7. Druids and herbalists may recall old legends of dancing mushrooms, but no real details.

Combat

Once a day each campestri can puff out a spore cloud that works as a slow spell on all creatures within 10 feet (a successful save vs. spell halves its 1d4+4 round duration). Keenly sensitive to sound and vibration, only a roll of 1 or 2 surprises them. They ram creatures at speed for 1 point of damage, mostly as a distraction, and mob spellcasters this way to spoil their casting.

Habitat and Society

Any singing enchants campestri, no matter how awful. When someone sings or plays, they caper around the performer and join in, copying words and melody; after three or four repetitions they know the song, though they jumble pieces of different tunes together. The DM should sing the lyrics back slightly garbled in a grating, nasal falsetto, mangling them anew each time. 'Twinkle, twinkle, little star' might return as 'Tinkle tinkle widdle tar!' until the players beg for mercy.

A bard who tolerates them and teaches them to stay on key (a truly patient one might get them dancing like a chorus line) can earn a 150 XP role-playing award, or 200-300 XP if the whole table is laughing. The player must actually sing the song; talent does not matter, only willingness. The DM decides when enough effort has been made.

Ecology

They make handy neighbors on salty ground: they consume salty soil, strip out the salt, and leave a slick paste of cleaned earth (minus anything fungi would find nourishing). The salt also makes them taste like caviar, which bullywugs adore, though most other intelligent creatures leave them alone.

More: Monsters starting with C · Dungeon Magazine monsters · All monsters A-Z

Statistics

Climate/TerrainSaltwater swamps
FrequencyRare
OrganizationHerd
Activity CycleDay (inactive in bright sunlight)
DietHerbivore
IntelligenceSemi- (2-4)
TreasureNil
AlignmentNeutral
No. Appearing4d6 per herd
Armor Class8
Movement12
Hit Dice1
THAC020
No. of Attacks1
Damage/Attack1
Special AttacksSpores, sound imitation
Special DefensesSurprised only on 1 or 2
Magic ResistanceNil
SizeT-S (3” per hp)
MoraleUnsteady (5-7)
XP Value65