A raptor god-king who lives for the hunt, Rendclaw always strikes first, leaps onto skulls with crushing hind claws, and bellows up his clan to run down the prey his worshipers set loose.
For ages Rendclaw led the raptor clan as war chief on a hidden island. When a great meteor struck, his island collided with the mainland and his fury was unleashed on new lands. Small beside the other gods of his kind, he compensates with lightning speed and raptor ferocity, a born hunter who lives for the kill. He and his clan now dwell deep in dense forest.
Rendclaw rakes four times with razor claws, then bites to rip open arteries. Unless surprised, he always gets the first strike at the start of an encounter (only then). Keen senses mean he is surprised only on a 1 in 10, and his speed lets him fight as if he were medium-sized.
Once 2 rounds of normal combat have passed, he may go berserk for 2 rounds, up to three times daily: his attacks double, his AC worsens by 2 and he gains -2 on initiative. A natural 20 while frenzied guts the target for an extra 5-50 damage.
His signature move, the cranium crusher, is a leap of up to 50' onto a foe's head to stomp with powerful rear claws for 4-80 damage, halved by a successful save vs. paralyzation. Anyone taking over 30 points must save again or be stunned and helpless 1-3 rounds from the skull injury.
He tracks like a 20th-level ranger. Any time, with no limit on uses, he can bellow to call 2-8 clan members, restricted only by the clan's size, which no one knows.
A handful of hunter-gatherer tribes worship him in perpetual fear, knowing he will eat a follower as readily as a stranger. Captured outsiders are bled and sent on the 'holy chase,' nine miles of dense jungle beside his hunting grounds, racing to reach a sandy cove and the open sea before Rendclaw or his raptors catch them.
The raptor clan itself lives in a surprisingly complex society built on tight family units and peer groups.
More: Monsters starting with R · Dragon Magazine monsters · All monsters A-Z
| Climate/Terrain | Any |
|---|---|
| Frequency | Unique |
| Organization | Solitary (can summon pack) |
| Activity Cycle | All |
| Diet | Carnivore |
| Intelligence | Genius (17-18) |
| Treasure | |
| Alignment | |
| No. Appearing | 1 |
| Armor Class | -4 (-6 when frenzied) |
| Movement | 40 |
| Hit Dice | 18+12 |
| THAC0 | 5 |
| No. of Attacks | 5 |
| Damage/Attack | 2-12/2-12/2-20/2- |
| Special Attacks | See below |
| Special Defenses | See below |
| Magic Resistance | 40% (60% when frenzied) |
| Size | L (16') (but attacks as M for speed) |
| Morale | Champion (15-16) |
| XP Value | 17,000 |