Rain Paraelemental Beast [Dark Sun]

A hovering, endlessly cycling waterfall that knocks foes flat with rain blasts, churns the blood of anyone inside it, and can drink the moisture from a whole crowd.

Setting: Dark Sun · Sources: Dark Sun Appendix II - Terrors Beyond Tyr

Appearance

A rain beast looks like a waterfall hanging in midair with no cliff behind it. Heavy drops fall, sweep back up, and fall again in an endless loop, and the creature tugs what little humidity it can from the dry air to hold itself together. Its speech is the patter of rain, understood only by its own kind.

Combat

Fast and unpredictable, it is far more dangerous than it appears. A focused jet of rain deals 3d6 and knocks the target flat unless the victim makes a Dexterity roll at -4.

Anyone walking through the beast, or shoved inside it, as it often arranges, finds their own body water dragged into its circling flow, taking 4d8 each round within; a save vs. death magic halves this.

Holding perfectly still and taking no other action, it can pull moisture from all living beings within a radius in feet equal to its current hit points. Those who fail a save vs. spell lose 1d6 to dehydration, and it gains half the total as hit points.

Magical fire hurts it normally, but it douses mundane flames smaller than a bonfire harmlessly.

Habitat and Society

No paraelemental beast is rarer, since one can only be called where rain is actually falling. Most hate the desert world's climate and drift back to the Inner Planes within a few weeks of gaining free will. Until then they hover above wells, oases, small lakes and other water. Occasionally one parks over an entire city-state, draining both its reservoirs and its people, and the templars must destroy it before it kills everyone and grows too strong to banish.

Ecology

It has no natural place in the desert world.

More: Monsters starting with R · Dark Sun monsters · All monsters A-Z
Related: Magma Paraelemental Beast [Dark Sun] · Paraelemental Beast Overview [Dark Sun] · Silt Paraelemental Beast [Dark Sun] · Sun Paraelemental Beast [Dark Sun]

Statistics

Climate/TerrainAnywhere it has recently rained
FrequencyVery rare
OrganizationSolitary
Activity CycleAny
DietWater
IntelligenceSemi- (2-4)
TreasureNil
AlignmentNeutral
No. Appearing1
Armor Class2
MovementFl 30 (A)
Hit Dice8
THAC013
No. of Attacks1
Damage/Attack3d6
Special AttacksSee below
Special Defenses+1 magical weapon or better
Magic ResistanceNil
SizeH (16' tall)
MoraleChampion (15-16)
XP Value3,000