Deities: D

16 deities, from Daetou to Drugraegrou Way.

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Daetou · Dagon · Defalefala · Deiriathael · Delaineis · Dineid · Dispater · Doudiabaend · Doudraind · Douvon · Draishogrand · Dregedeir · Dreikrougun · Driakaigiam · Drubund · Drugraegrou Way

Daetou

Deity

Alignment NE (LE, NE, CE)

Edicts end all mortal life through war, obliterate faith

Anathema show mercy to creatures who do not worship Daetou, choose to marry or have children

Divine Font harm

Divine Ability Strength or Constitution

Divine Skill Athletics

Domains ambition, destruction, fire, might

Cleric Spells 1st: burning hands, 3rd: haste, 4th: weapon storm

Favored Weapon greatsword

LOGM, page 128.

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Dagon

Deity

Alignment CE (CN, CE)

Edicts swim underwater, improve your own strength, encourage the spread of dangerous sea monsters

Anathema break a sworn oath, settle in a land-locked area, share Dagon's secrets with outsiders

Divine Font harm

Divine Ability Strength or Constitution

Divine Skill Athletics

Domains change, destruction, water, zeal

Cleric Spells 1st: hydraulic push, 3rd: feet to fins, 6th: chain lightning

Favored Weapon trident

LOGM, page 76.

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Defalefala

Deity

Alignment N (NG, N, NE)

Edicts recycle rot and waste into useful creations, eat the flesh of your own people, kill without mercy if it benefits your community, help to raise children

Anathema poison insects or scavengers, waste food or good materials, allow rot to poison an area, create undead

Divine Font heal

Divine Ability Constitution or Wisdom

Divine Skill Survival

Domains change, death, decay, nature

Cleric Spells 1st: soothe, 4th: aerial form, 6th: baleful polymorph

Favored Weapon sickle

LOGM, page 130.

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Deiriathael

Deity

Alignment N (LN, NG, N, NE)

Edicts seek out magic and use it, use poison, heal poisons, bear or adopt children, raise snakes

Anathema kill a harmless snake or swan, spurn friends due to jealousy or romantic competition, betray your offspring, separate lovers

Divine Font harm or heal

Divine Ability Wisdom or Charisma

Divine Skill Arcana

Domains glyph, magic, passion, wyrmkin

Cleric Spells 1st: charm, 2nd: invisibility, 3rd: lightning bolt, 4th: reflective scales, 5th: subconscious suggestion, 6th: mislead, 7th: contingency, 8th: scintillating pattern, 9th: storm of vengeance

Favored Weapon jaws or urumi

LOGM, page 132.

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Delaineis

Deity

Alignment N (LN, NG, N, CN)

Areas of Concern humor, lessons, monkeys

Edicts seek enlightenment through worldly experience, create humor in life, use harmless pranks to teach others

Anathema make a joke out of someone's suffering, own a slave, discriminate based on social status

Divine Font heal

Divine Ability Dexterity or Wisdom

Divine Skill Acrobatics

Domains air, confidence, might, perfection

Alternate Domains family

Cleric Spells 1st: shockwave, 3rd: mad monkey, 4th: gaseous form

Favored Weapon mace

Avatar

Delaineis Speed 70 feet, climb Speed 50 feet, immune to immobilized; Melee [>] gada (reach 15 feet), Damage 6d10+6 bludgeoning; Ranged [>] mountain gust (range 120 feet, air), Damage 6d4+3 bludgeoning. plus pushed 5 feet in any direction.

LOGM, page 132. Expanded in LOIL.

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Dineid

Deity

Alignment CE (CE)

Edicts sacrifice creatures by drowning them, frolic or sing in swamps, feed or aid amphibians

Anathema grant mercy to boggards who worship other gods

Divine Font harm

Divine Ability Strength or Wisdom

Divine Skill Intimidation

Domains indulgence, might, tyranny, water

Cleric Spells 1st: jump, 3rd: stinking cloud, 5th: black tentacles

Favored Weapon whip

Bestiary, page 45. Expanded in LOGM.

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Dispater

Deity

Alignment LN (LN, LE)

Edicts uphold absolute law, pursue perfection in your surroundings, speak with refinement

Anathema act above your station, neglect your defenses, betray a lover

Divine Font harm

Divine Ability Strength or Charisma

Divine Skill Society

Domains cities, confidence, duty, tyranny

Cleric Spells 1st: tether, 4th: suggestion, 6th: flesh to stone

Favored Weapon mace

LOGM, page 74.

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Doudiabaend

Deity

Alignment LG (LG)

Edicts perform just executions, study local laws, oppose corrupt or bloodthirsty government officials

Anathema kill without thought, execute the innocent, mock the condemned, falsely incriminate another

Divine Font harm or heal

Divine Ability Constitution or Wisdom

Divine Skill Athletics

Domains death, duty, truth, vigil

Cleric Spells 1st: true strike, 3rd: paralyze, 4th: stoneskin

Favored Weapon greataxe

LOGM, page 128.

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Doudraind

Deity

Alignment LN (LN, N)

Edicts use divination

Anathema lie, share your divinations without payment (no matter how trivial)

Divine Font harm or heal

Divine Ability Intelligence or Wisdom

Divine Skill Occultism

Domains fate, glyph, knowledge, truth

Cleric Spells 1st: anticipate peril, 3rd: threefold aspect, 6th: scrying

Favored Weapon scythe

LOGM, page 79.

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Douvon

Pantheon

Pantheon Members Gushoukruth, Veistaland, Laisouvis, Kagaid

Alignment NG (LG, NG, CG, LN)

Areas of Concern protecting and defending the innocent, maintaining the spirit and traditions of a community

Edicts protect those in need of help, stand up to bullies, teach communities to defend themselves

Anathema prey on the weak, abuse power; sow discord in a community

Divine Font heal

Divine Ability Strength or Wisdom

Divine Skill Society

Domains family, freedom, might, protection

Cleric Spells 1st: mage armor, 2nd: enlarge, 4th: stoneskin

Favored Weapon light hammer

LOKL, page 68.

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Draishogrand

Deity

Alignment LN (LN, LE)

Areas of Concern austerity, retribution, war

Edicts remain celibate and detached from worldly pleasures, meditate, utterly destroy your enemies, erase all traces of defeated foes

Anathema provoke a fight, give mercy to anyone who provokes a fight with you

Divine Font harm or heal

Divine Ability Strength or Dexterity

Divine Skill Athletics

Domains destruction, earth, water, zeal

Cleric Spells 1st: phantom pain, 2nd: slough skin, 4th: weapon storm

Favored Weapon scimitar

Avatar

Draishogrand Speed 70 feet, swim Speed 40 feet, burrow Speed 40 feet; Melee [>] eighty-blade war dance (forceful, versatile p, reach 15 feet), Damage 6d8+6 slashing; Ranged [>] principle of retribution (damages only creatures who have previously attacked you, range 120 feet), Damage 6d6+3 undefined.

LOGM, page 132. Expanded in LOIL.

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Dregedeir

Deity

Alignment LG (LG, LN)

Areas of Concern the forge, protection, and strategy

Edicts be honorable and forthright, keep your word, respect the forge, serve your people

Anathema tell lies or cheat someone, intentionally create inferior works, show mercy to the enemies of your people

Divine Font heal

Divine Ability Constitution or Wisdom

Divine Skill Crafting

Domains creation, earth, family, protection

Alternate Domains duty

Cleric Spells 1st: mindlink, 3rd: earthbind, 4th: creation

Favored Weapon warhammer

Avatar

Dregedeir Speed 50 feet, burrow Speed 30 feet, immune to immobilized; shield (15 Hardness, can't be damaged); Melee [>] warhammer (shove, reach 15 feet), Damage 6d8+6 bludgeoning.

Core Rulebook, page 440. Expanded in LOGM.

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Dreikrougun

Deity

Alignment NG (LG, NG, N, CG)

Edicts shelter others within stone and earth, care for Dreikrougunā€˜s children, aid childbirths, mine responsibly

Anathema damage subterranean natural wonders, collapse an earthen structure on a creature

Divine Font heal

Divine Ability Constitution or Charisma

Divine Skill Nature

Domains earth, family, toil, wealth

Cleric Spells 1st: shattering gem, 2nd: expeditious excavation, 4th: stoneskin

Favored Weapon pick

LOGM, page 128.

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Driakaigiam

Deity

Alignment NG (LG, NG, CG)

Edicts encourage those seeking love, seek the beauty in others, support others' relationships

Anathema betray your spouse, disrupt a genuine marriage, prevent a suitor from seeking a partner

Divine Font heal

Divine Ability Wisdom or Charisma

Divine Skill Diplomacy

Domains confidence, family, healing, passion

Cleric Spells 1st: soothe, 4th: creation, 6th: collective transposition

Favored Weapon mace

LOGM, page 126.

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Drubund

Deity

Alignment LG (LG, LN)

Edicts defend lawful borders, scout or patrol for evil, wait to strike until you have the advantage

Anathema abandon your post, tolerate poaching, torment animals

Divine Font heal

Divine Ability Strength or Wisdom

Divine Skill Stealth

Domains darkness, duty, nature, zeal

Cleric Spells 1st: pass without trace, 3rd: animal vision, 4th: aerial form (bird only)

Favored Weapon kukri

LOGM, page 128.

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Drugraegrou Way

Philosophy

Alignment LE, NE, CE

Edicts seek methods to become undead (a lich if possible), oppose those who seek to destroy undead, protect necromantic secrets, serve the Falethiamath

Anathema destroy necromantic texts (unless they reveal secrets of the Drugraegrou Way), teach others of the Drugraegrou Way other than by whispering, use positive energy to harm undead

Core Rulebook, page 441.

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