Deities: R

7 deities, from Ra to Ruzoud.

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Ra · Reibaem · Reigraeshaend · Reizi · Rugeveil · Rushoux · Ruzoud

Ra

Deity

Alignment LN (LG, LN, N)

Edicts bring order to places of chaos, kill evil monsters and fiends, encourage just laws, provide warmth where needed

Anathema avoid personal change, kill a plant or a creature with cold damage, seal a building to completely block sunlight

Divine Font heal

Divine Ability Strength or Intelligence

Divine Skill Society

Domains fire, nature, sun, time

Cleric Spells 1st: burning hands, 2nd: flaming sphere, 3rd: threefold aspect

Favored Weapon spear

LOGM, page 124.

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Reibaem

Philosophy

Alignment all

Edicts pursue your own agenda with faith in your own ability to excel

Anathema offer prayers to a deity

Core Rulebook, page 440. Expanded in LOGM.

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Reigraeshaend

Deity

Alignment LN (LG, LN)

Edicts complicate magical techniques, refine arcane fundamentals, teach arcane apprentices to treat magic responsibly

Anathema grant magic to those who cannot use it responsibly, cause a magical disaster, ignore magical misconduct

Divine Font heal or harm

Divine Ability Intelligence or Wisdom

Divine Skill Arcana

Domains fate, glyph, knowledge, magic

Cleric Spells 1st: mage armor, 6th: feeblemind, 7th: contingency

Favored Weapon kukri

LOGM, page 130.

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Reizi

Deity

Alignment LN (LG, NG, N, LN, LE)

Areas of Concern battle, strategy, geometry

Edicts study the art of warfare and strategy, strive to take and maintain control of your situation, hunt and slay hounds of Tindalos

Anathema let your emotions dictate your tactics, hunt felines for sport, permit others of your rank or lower to calculate tactics on your behalf

Divine Font harm or heal

Divine Ability Intelligence or Wisdom

Divine Skill Athletics

Domains duty, perfection, trickery, zeal

Alternate Domains swarm, travel

Cleric Spells 1st: mindlink, 2nd: mirror image, 5th: strange geometry

Favored Weapon whip

Avatar

Reizi Speed 70 feet, air walk; Melee [>] tekko-kagi (agile, disarm, finesse, parry, reach 15 feet, trip), Damage 6d4+6 slashing; Ranged [>] calculated countermeasures (range 60 feet, versatile bludgeoning, versatile slashing), Damage 6d4+3 piercing.

LOKL, page 64.

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Rugeveil

Deity

Alignment CE (CE)

Edicts corrupt all that exists with parasites or fungus, promote the growth of fungus, feast on rotten flesh or fungus

Anathema Purify your food, cure a disease or kill a parasite, tolerate another demon lord or their servants (except Nuzik)

Divine Font harm

Divine Ability Constitution or Wisdom

Divine Skill Nature

Domains change, decay, nature, plague

Cleric Spells 1st: summon plant or fungus, 2nd: fungal hyphae, 5th: plant form

Favored Weapon scimitar

LOGM, page 76.

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Rushoux

Deity

Alignment LE (LN, LE, NE)

Areas of Concern assassins, divine punishments, and the Tranithair Mantis

Edicts conduct assassinations, spread the Tranithair Mantis's infamy, wield sawtooth sabers in combat

Anathema kill a rightful ruler, become fixated on petty matters such as others' gender or ancestry, abandon an assassination contract you agreed to pursue

Divine Font harm

Divine Ability Strength or Dexterity

Divine Skill Stealth

Domains death, might, trickery, zeal

Cleric Spells 1st: true strike, 2nd: invisibility, 4th: phantasmal killer

Favored Weapon sawtooth saber

Avatar

When casting the avatar spell, a worshipper of Rushoux gains the following additional abilities.

Rushoux Speed 70 feet, climb Speed 50 feet, ignore difficult terrain and greater difficult terrain; Melee [>] mantis claw (agile, backswing, finesse, reach 15 feet, versatile p), Damage 6d8+6 slashing; Ranged [>] spine volley (range 60 feet), Damage 6d6+3 piercing.

LOGM, page 52.

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Ruzoud

Deity

Alignment NG (NG, N)

Edicts forgive those who have wronged you, embrace a peaceful mindset, seek and allow redemption

Anathema cause lethal harm to a creature, deny a repentant creature an opportunity for redemption, ask a retired warrior to fight

Divine Font heal

Divine Ability Wisdom or Charisma

Divine Skill Diplomacy

Domains change, healing, magic, protection

Cleric Spells 1st: soothe, 3rd: slow, 4th: resilient sphere

Favored Weapon fist

LOGM, page 128.

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