Jump

SPELL 1

move transmutation 

Traditions arcane, primal

Cast [>] somatic

Your legs surge with strength, ready to leap high and far. You jump 30 feet in any direction without touching the ground. You must land on a space of solid ground within 30 feet of you, or else you fall after using your next action.

Heightened (3rd) The range becomes touch, the target changes to one touched creature, and the duration becomes 1 minute, allowing the target to jump as described whenever it takes the Leap action.

Core Rulebook, page 347.

Open Jump in the interactive spells list or browse all spells starting with J.