CREATURE 11
Female cyclops historian
Perception +21; low-light vision
Languages Common, Cyclops, Jotun
Skills Athletics +22, Crafting +22, Fortune-Telling Lore +22, Ghol-Gan Lore +24, Intimidation +22, Occultism +22, Religion +21, Survival +19
Str +7 Dex +0 Con +2 Int +7 Wis +2 Cha +5
Items +2 striking greatclub, average manacles (4)
AC 30; Fort +23, Ref +17, Will +21
HP 195
Resolve When Teistak rolls a success on a Will save, she gets a critical success instead.
Flash of History (divination, fortune, occult) Frequency three times per day; Trigger Teistak is about to attempt a skill check; Effect Teistak peers into lore of the past and increases the level of success by one step (for example, a success becomes a critical success).
Speed 30 feet
Melee greatclub +24 (backswing, magical, shove), Damage 2d10+9 bludgeoning
Divine Spontaneous Spells DC 30, attack +22; 6th (2 slots) heroism, stoneskin, true seeing; 5th (3 slots) flame strike, harm, heal, vampiric touch; 4th (3 slots) freedom of movement, globe of invulnerability, outcast's curse, read omens; 3rd (3 slots) blindness, haste, neutralize poison, wanderer's guide; 2nd (3 slots) augury, continual flame, death knell, heal; 1st (3 slots) create water, purify food and drink, ray of enfeeblement, sanctuary; Cantrips (6th) daze, detect magic, light, prestidigitation, read aura, shield
Revelation Spells DC 30, 3 Focus Points; 6th brain drain, scholarly recollection, vision of weakness
Curse of Torrential Knowledge When teistak uses her revelation spells, her mind fills with a flood of disorienting information. The first time Teistak casts one of her revelation spells in a day, she takes a –4 penalty to initiative rolls until the next time she makes her daily preparations. The second time Teistak casts one of her revelation spells in a day, she is also flat-footed until the next time she makes her daily preparations.
Predictive Blows (concentrate, divination, occult, visual) Trigger Teistak's turn begins; Effect Teistak identifies the immediate movements of a creature she can see and attempts a Fortune-Telling Lore check against that creature's Reflex DC. On a success, Teistak's melee Strikes deal an additional 4d6 precision damage (6d6 precision damage on a critical success) to the creature until the end of Teistak's turn.
Quickened Casting Frequency once per day; Effect If Teistak's next action is to cast a cantrip or a 4th-level or lower spell, reduce the number of actions to cast it by 1 (minimum of 1 action).
Steady Spellcasting If a reaction would disrupt Teistak's spellcasting action, she attempts a DC 15 flat check. On a success, the action isn't disrupted.
Open Teistak Midedrourn in the interactive creatures list or browse all creatures starting with T.