Continual Flame

SPELL 2

evocation light 

Traditions arcane, divine, occult, primal

Cast [>>>] material, somatic, verbal; Cost 6 gp of ruby dust

Range touch; Targets 1 object

Duration unlimited

A magical flame springs up from the object, as bright as a torch.

It doesn't need oxygen, react to water, or generate heat.

Heightened (+1) The cost increases as follows: 16 gp for 3rd level; 30 gp for 4th, 60 gp for 5th, 120 gp for 6th,; 270 gp for 7th, 540 gp for 8th, 1,350 gp for 9th, and 3,350 gp for 10th.

Core Rulebook, page 326.

Open Continual Flame in the interactive spells list or browse all spells starting with C.