True Seeing

SPELL 6

divination revelation 

Traditions arcane, divine, occult, primal

Cast [>>] somatic, verbal

Duration 10 minutes

You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).

Core Rulebook, page 378.

Open True Seeing in the interactive spells list or browse all spells starting with T.