Mummy Prophet of Set

CREATURE 13

uncommon ne medium mummy undead 

Perception +23; darkvision, sand vision

Languages Necril, plus any two languages they knew while alive

Skills Arcana +23, Deception +25, Intimidation +27, Occultism +25, Religion +27, Society +23, Stealth +23

Str +5 Dex +4 Con +5 Int +6 Wis +8 Cha +6

Items religious symbol of Set, +1 striking spear

Sand Vision The prophet ignores the concealed condition from particles of sand and dust in the air.

AC  33; Fort +22, Ref +21, Will +25; +1 status to all saves vs. magic

HP 250, negative healing; Immunities death effects, disease, paralyzed, poison, unconscious; Weaknesses fire 15

Great Despair (aura, divine, emotion, enchantment, fear, incapacitation, mental) 30 feet. As ice mummy, but DC 31.

Speed 20 feet

Melee [>] spear +25 (magical), Damage 3d6+11 piercing plus sand rot

Melee [>] fist +24 (agile), Damage 3d4+11 bludgeoning plus sand rot

Ranged [>] spear +24 (magical, thrown 20 feet), Damage 3d6+11 piercing plus sand rot

Divine Prepared Spells DC 33, attack +25; 7th eclipse burst (×2), harm (×7); 6th disintegrate (×2), divine wrath; 5th crisis of faith, shadow blast, wall of flesh; 4th air walk, freedom of movement, resist energy; 3rd blindness, cup of dustlogm, chilling darkness; 2nd death knell (×2), see invisibility; 1st fear, penumbral shroudlogm, ray of enfeeblement; Cantrips (7th) chill touch, detect magic, divine lance, guidance, shield

Channel Rot (divine, necromancy) The mummy prophet of Set can deliver devastating rot through melee weapons they wield.

Breath of Sand [>>] (concentrate, divine, earth, evocation, negative) Requirements The prophet's Sandstorm is active; Effect The prophet inhales its Sandstorm, suppressing the effect until the end of the prophet's next turn. It then exhales a 120-foot cone of negatively charged sand that deals 7d6 negative and 7d6 slashing damage (DC 33 basic Reflex save).

Sand Form [>>] (concentrate, divine, earth, polymorph, transmutation) Frequency once per day; Effect The prophet loses their coherent from and becomes an animated pile of sand. While in this form, the prophet gains resistance 10 to physical damage and is immune to precision damage. They can't cast spells, activate items, or use actions that have the attack or manipulate trait. They gain a fly Speed of 40 feet and can slip through tiny cracks. This lasts for 5 minutes, and the prophet can Dismiss the effect.

Sand Rot (curse, disease, divine, necromancy) This affliction can't be reduced below stage 1, nor can damage from it be healed, until successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by sand rot turns to sand and can't be resurrected except by a 7th-level resurrect ritual or similar magic;

Saving Throw DC 31 Fortitude; Stage 1 carrier with no ill effect (1 minute); Stage 2 12d6 negative damage, clumsy 1, and stupefied 2 (1 day)

Sandstorm[three-actions] (conjuration, divine, earth) Frequency once per day; Effect The mummy creates a temporary sandstorm in a 30-foot emanation that lasts for 1 minute. Creatures within the emanation take a –4 circumstance penalty to Perception checks and must succeed at a DC 33 Fortitude save or be forced to hold their breath or start suffocating (Core Rulebook 478). A creature within the sandstorm at the end of its turn takes 2d6 negative and 1d6 slashing damage.

Book of the Dead, page 132. Expanded in LOIL.

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