CANTRIP 1
Traditions arcane, divine, occult
Cast somatic, verbal
Range touch; Targets 1 living or undead creature
Saving Throw Fortitude
Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.
Heightened (+1) The negative damage to living creatures increases by 1d4.
Core Rulebook, page 323.
Open Chill Touch in the interactive spells list or browse all spells starting with C.