SPELL 1
Traditions arcane, divine, occult, primal
Cast somatic, verbal
Range 30 feet; Targets 1 creature
Saving Throw Will; Duration varies
You plant fear in the target; it must attempt a Will save.
Critical Success The target is unaffected.Success The target is frightened 1.Failure The target is frightened 2.Critical Failure The target is frightened 3 and fleeing for 1 round.Heightened (3rd) You can target up to five creatures.
Core Rulebook, page 337.
Open Fear in the interactive spells list or browse all spells starting with F.