Fear

SPELL 1

emotion enchantment fear mental 

Traditions arcane, divine, occult, primal

Cast [>>] somatic, verbal

Range 30 feet; Targets 1 creature

Saving Throw Will; Duration varies

You plant fear in the target; it must attempt a Will save.

Critical Success The target is unaffected.Success The target is frightened 1.Failure The target is frightened 2.Critical Failure The target is frightened 3 and fleeing for 1 round.

Heightened (3rd) You can target up to five creatures.

Core Rulebook, page 337.

Open Fear in the interactive spells list or browse all spells starting with F.