Tables: S

10 tables, from Scroll Statistics to Stamina and Hit Points by Class.

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Scroll Statistics · Secret Language · Shields · Simple DCs · Simple Skill DCs (No Level) · Size and Reach · Skill Points by Level · Skills, Key Abilities, and Actions · Spellcasting Services · Stamina and Hit Points by Class

TABLE 11-3: Scroll Statistics
Spell Level
Item Level
Scroll Price
1
1
4 gp
2
3
12 gp
3
5
30 gp
4
7
70 gp
5
9
150 gp
6
11
300 gp
7
13
600 gp
8
15
1,300 gp
9
17
3,000 gp
10
19
8,000 gp

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TABLE 2-3: Secret Language
Language
Speakers
Druidic
Druids

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TABLE 6-5: Shields
Shield
Price
AC Bonus1
Speed Penalty
Bulk
Hardness
HP (BT)
Buckler
1 gp
+1
—
L
3
6 (3)
Wooden shield
1 gp
+2
—
1
3
12 (6)
Steel shield
2 gp
+2
—
1
5
20 (10)
Tower shield
10 gp
+2/+42
–5 ft.
4
5
20 (10)
1 Gaining a shield's circumstance bonus to AC requires using the Raise a Shield action.
2 Getting the higher bonus for a tower shield requires using the Take Cover action while the shield is raised.

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TABLE 10-4: Simple DCs
Proficiency Rank
DC
Untrained
10
Trained
15
Expert
20
Master
30
Legendary
40

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TABLE 4-17: Simple Skill DCs (No Level)
Proficiency Rank
DC
Untrained
10
Trained
15
Expert
20
Master
25
Legendary
30

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TABLE 9-1: Size and Reach
Size
Space
Reach (Tall)
Reach (Long)
Tiny
Less than 5 feet
0 feet
0 feet
Small
5 feet
5 feet
5 feet
Medium
5 feet
5 feet
5 feet
Large
10 feet
10 feet
5 feet
Huge
15 feet
15 feet
10 feet
Gargantuan
20 feet or more
20 feet
15 feet

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TABLE 4-19: Skill Points by Level
Level
Skill Points Gained
1
Initial proficiencies
2-5
1
6-13
2
14-20
4

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TABLE 4-1: Skills, Key Abilities, and Actions
Skill
Key Ability
Untrained Actions
Trained Actions
Acrobatics
Dexterity
Balance [>]
Maneuver in Flight [>]
Tumble Through [>]
SqueezeE
Arcana
Intelligence
Recall KnowledgeG [>]
Borrow an Arcane SpellE
Decipher WritingE, G
Identify MagicE, G
Learn a SpellE, G
Athletics
Strength
Climb [>]
Disarm [>]
Force Open [>]
Grapple [>]
High Jump [>>]
Long Jump [>>]
Shove [>]
Swim [>]
Trip [>]
Crafting
Intelligence
Recall KnowledgeG [>]
CraftD
RepairE
Earn IncomeD, G
Identify AlchemyE
Deception
Charisma
Create a Diversion [>]
Feint [>]
ImpersonateE
Lie
Diplomacy
Charisma
Gather InformationE
Make an ImpressionE
Request [>]
Intimidation
Charisma
CoerceE
Demoralize [>]
Lore
Intelligence
Recall KnowledgeG [>]
Earn IncomeD, G
Medicine
Wisdom
Administer First Aid [>>]
Treat DiseaseD
Recall KnowledgeG [>]
Treat Poison [>]
Treat WoundsE
Nature
Wisdom
Command an Animal [>]
Identify MagicE, G
Recall KnowledgeG [>]
Learn a SpellE, G
Occultism
Intelligence
Recall KnowledgeG [>]
Decipher WritingE, G
Identify MagicE, G
Learn a SpellE, G
Performance
Charisma
Perform [>]
Earn IncomeD, G
Religion
Wisdom
Recall KnowledgeG [>]
Decipher WritingE, G
Identify MagicE, G
Learn a SpellE, G
Society
Intelligence
Recall KnowledgeG [>]
Create ForgeryD
SubsistD, G
Decipher WritingE, G
Stealth
Dexterity
Conceal an Object [>]
Hide [>]
Sneak [>]
Survival
Wisdom
Sense DirectionE
Cover TracksE
SubsistD, G
TrackE
Thievery
Dexterity
Palm an Object [>]
Disable a Device [>>]
Steal [>]
Pick a Lock [>>]
D This skill action can be used only during downtime.
E This skill action is used during exploration.
G This is a general skill action, with a description appearing on pages 234 –240 instead of under the entries for the various skills it's used for. Decipher Writing appears on page 234, Earn Income on page 236, Identify Magic and Learn a Spell on page 238, and Subsist on page 240.

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TABLE 6-15: Spellcasting Services
Spell Level
Price*
Spell Level
Price*
1st
3 gp
6th
160 gp
2nd
7 gp
7th
360 gp
3rd
18 gp
8th
720 gp
4th
40 gp
9th
1,800 gp
5th
80 gp
* Plus any cost required to cast the specific spell.

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TABLE 4-20: Stamina and Hit Points by Class
Normal Class HP
Class Stamina Points
Class Hit Points
Classes
6 + Con modifier
3 + Con modifier
3
Sorcerer, wizard
8 + Con modifier
4 + Con modifier
4
Alchemist, bard, cleric, druid, rogue
10 + Con modifier
5 + Con modifier
5
Champion, fighter, monk, ranger
12 + Con modifier
6 + Con modifier
6
Barbarian

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