Tables: E

5 tables, from Earn Income Tasks to Environmental Features.

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Earn Income Tasks · Elemental Instincts · Encounter Budget · Environmental Damage · Environmental Features

TABLE 1-1: Earn Income Tasks
Academia, Library, Other Educational Lore
Work at a school or library
Compile information on a distant land for an expedition
Serve as administrator for a school or library
Acquire a rare book on dragons for a local noble
Crafting
Make tools for local farmers
Brew a crate of healing potions for a local church or hospital
Sew a dress for a noble's debutante ball
Supply magical weapons for the palace guard corps
Engineering Lore
Assess the fortifications built to protect a town
Plan the mechanism for a drawbridge
Create schematics for a new mill
Food or Drink Lore
Brew simple ale or cook an ordinary dish for the local inn
Identify a dozen bottles of wine
Create a showpiece dish for an upcoming festival
Create a nine-course meal for a noble banquet
Genealogy Lore
Compile a family tree for a minor noble family
Determine next of kin to settle an inheritance dispute
Map the web of intermarriages of a sprawling royal family
Determine the lineages of an ancient civilization
Trace the lost heir of an ancient empire
Guild Lore
Recruit initiates for a guild
Identify symbols of an ancient guild in a tome
Consult on rearranging a guild's hierarchy
Oversee the merger of two guilds or one guild splitting into two
Herbalism Lore
Supply poultices to a physician
Prepare herbs for a small restaurant
Identify the poisonous plant eaten by a local lord
Legal Lore
Clear some minor red tape
Defend someone charged with theft
Bring a corrupt noble to justice through the legal system
Find loopholes in a contract made with a devil
Mercantile Lore
Price a crate of imported textiles
Find the best trade route for a pirate crew to raid
Set exchange rates for a trade consortium
Mining Lore
Work a shift in a coal mine
Determine where a raw ingot was mined
Prospect to find a site for a new mine
Performance
Busk for townsfolk at a street fair
Play in the orchestra at an opera
Attend a society figure's salon
Perform for visiting nobles
Impress a visiting maestro to bring glory to your hometown
Put on a performance for a patron from another plane
Politics Lore
Lobby for a vote or decision to go a certain way
Smear a noble to lower their station
Sailing Lore
Crew a ship on a short voyage
Render a ship in dry-dock seaworthy
Pilot a ship through monster-infested waters
Underworld Lore
Find out where a stolen item ended up
Get someone an audience with the head of a thieves' guild
Smuggle a shipment of valuables out of the city
Warfare Lore
Teach a spear fighting class at a dojo
Instruct an officer in various military stratagems
Advise a general in planning a battlefield offensive.

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Elemental Instincts
Element
Trait
Damage
Air
Air
Electricity or slashing
Earth
Earth
Bludgeoning or piercing
Fire
Fire
Fire
Metal
Metal
Piercing or slashing
Water
Water
Bludgeoning or cold
Wood
Wood
Bludgeoning or piercing

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TABLE 10-1: Encounter Budget
Threat
XP Budget
Character Adjustment
Trivial
40 or less
10 or less
Low
60
15
Moderate
80
20
Severe
120
30
Extreme
160
40

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TABLE 10-11: Environmental Damage
Category
Damage
Minor
1d6-2d6
Moderate
4d6-6d6
Major
8d6-12d6
Massive
18d6-24d6

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TABLE 10-12: Environmental Features
Feature
Pages
Proficiency DC Band
Avalanche
518
Expert–legendary
Blizzard
518
—
Bog
514
Untrained–trained
Canopy
513
Trained–master
Chasm
513
—
Cliff
513
Trained–master
Collapse
518
Expert–legendary
Crowd
514
Trained–master
Current
512
Trained–master
Door
515
See page 515
Earthquake
518
Trained–legendary
Flood
518
Expert–legendary
Floor
515, 516
Untrained–expert
Fog
517
—
Gate
515
—
Guard
515
—
Hedge
514
Untrained–trained
Ice
512
Trained–master
Lava
519
Expert–legendary
Ledge
516
Untrained–master
Portcullis
515
See page 515
Precipitation
517
—
Rooftop
515
Trained–master
Rubble
513, 516
Untrained–expert
Sand
513
Untrained–expert
Sandstorm
519
Trained–master
Sewer
515
—
Slope
514
Untrained–trained
Snow
512
Untrained–expert
Stairs
516
Untrained–trained
Stalagmite
516
Trained–expert
Street
516
Untrained–trained
Temperature
517
—
Tornado
519
Master–legendary
Tree
513
Untrained–master
Tsunami
519
Master–legendary
Undergrowth
513, 514
Untrained–expert
Underwater Visibility
512
—
Volcanic Eruption
519
Trained–legendary
Wall
517
See page 516
Wildfire
519
Expert–legendary
Wind
517
Untrained–legendary

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