TABLE 5-2: General Skill Feats
Varying Skill Feats
Level
Prerequisites
Benefits
1
Trained in at least one skill
Receive a fixed result on a skill check
1
Trained in Recall Knowledge skill Learn true and erroneous knowledge on failed check
1
Trained in Arcana, Nature, Occultism, or Religion
Identify Magic in 1 minute or less
1
Trained in Arcana, Nature, Occultism, or Religion
Identify a spell as a reaction as it's being cast
1
Intelligence 12
Become trained in a skill
1
Trained in Arcana, Nature, Occultism, or Religion
Activate a magic item you normally can't activate
2
Expert in Recall Knowledge action, Assurance in the relevant skill Recall Knowledge as a free action once per round 2
Expert in Arcana, Nature, Occultism, or Religion
Learn spells quickly and at a reduced cost
7
Master in Arcana, Nature, Occultism, or Religion; Recognize Spell Identify spells as a free action
Acrobatics Skill Feats
Level
Prerequisites
Benefits
1
Trained in Acrobatics
Treat falls shorter than they are
1
Trained in Acrobatics
Move swiftly as you Squeeze 1
Trained in Acrobatics
Maintain your balance in adverse conditions
2
Expert in Acrobatics
7
Master in Acrobatics
Stand up for free without triggering reactions Arcana Skill Feats
Level
Prerequisites
Benefits
1
Trained in Arcana
Cast detect magic at will as an arcane innate spell 15
Legendary in Arcana
Use Arcana for checks for all magical traditions
Athletics Skill Feats
Level
Prerequisites
Benefits
1
Trained in Athletics
Fight more effectively as you Climb 1
Trained in Athletics
Increase your Bulk limits by 2
1
Trained in Athletics
High Jump or Long Jump as a single action 1
Trained in Athletics
Disarm, Grapple, Shove, or Trip larger creatures 1
Trained in Athletics
Fight more effectively underwater
2
Expert in Athletics
Jump farther and higher
2
Expert in Athletics
Pull yourself onto ledges quickly
7
Master in Athletics
Climb swiftly
7
Master in Athletics
Swim quickly
7
Master in Athletics
Jump off walls
15
Legendary in Athletics
Jump impossible distances
Crafting Skill Feats
Level
Prerequisites
Benefits
1
Trained in Crafting
1
Trained in Crafting
Repair items quickly
1
Trained in Crafting
1
Trained in Crafting
Gain bonuses to Craft certain items 2
Expert in Crafting
7
Master in Crafting, Specialty Crafting Craft items more efficiently 7
Master in Crafting
Use Crafting to create item formulas
15
Legendary in Crafting
Ignore most requirements for crafting items
Deception Skill Feats
Level
Prerequisites
Benefits
1
Trained in Deception
Improve a target's attitude with your lies
1
Trained in Deception
1
Trained in Deception
Use Deception to detect lies
2
Expert in Deception
Reduce the bonuses against your repeated lies
2
Expert in Deception
Set up a disguise in only half the time
7
Master in Deception
Evade attempts to uncover your true nature
Diplomacy Skill Feats
Level
Prerequisites
Benefits
1
Trained in Diplomacy
Earn Income by searching for deals 1
Trained in Diplomacy
Make an Impression on multiple targets at once 1
Trained in Diplomacy
2
Expert in Diplomacy
Make an Impression on a target you've just met 7
Master in Diplomacy
Make Requests of others with lesser consequences 15
Legendary in Diplomacy
Quickly parley with foes
Intimidation Skill Feats
Level
Prerequisites
Benefits
1
Trained in Intimidation
Coerce multiple targets simultaneously 1
Trained in Intimidation
Demoralize a creature without speaking 1
Trained in Intimidation
Coerce a creature quickly 2
Strength 16, expert in Intimidation
Gain a bonus to physically Demoralize a target 2
Expert in Intimidation
Coerce a target into helping you longer 7
Master in Intimidation
Zaifalel foes when you roll for initiative
7
Master in Intimidation
Cause foes you Demoralize to flee 15
Legendary in Intimidation
Scare a target so much, they might die
Lore Skill Feats
Level
Prerequisites
Benefits
1
Trained in Lore
Become trained in another Lore subcategory
1
Trained in Lore
Prevent critical failures when Earning Income 2
Expert in Lore
Recall Knowledge about your Lore more effectively 15
Legendary in Lore
Gain renown for your Lore
Medicine Skill Feats
Level
Prerequisites
Benefits
1
Trained in Medicine
Heal yourself or an ally in battle
2
Expert in Medicine
Greater benefits from Treat Disease and Treat Poison 2
Expert in Medicine
Treat several patients at once
15
Legendary in Medicine
Remove disease or the blinded, deafened, doomed, or drained condition Nature Skill Feats
Level
Prerequisites
Benefits
1
Trained in Nature
Use Nature to Treat Wounds 1
Trained in Nature
Teach an animal a trick
2
Expert in Nature
An animal becomes permanently helpful to you
Occultism Skill Feats
Level
Prerequisites
Benefits
1
Trained in Occultism
+2 to Occultism checks to Identify Magic with certain traits 7
Master in Occultism
Your magic becomes more difficult to identify
Performance Skill Feats
Level
Prerequisites
Benefits
1
Trained in Performance
Perform to fascinate observers 1
Trained in Performance
1
Trained in Performance
+1 with a certain type of performance
15
Legendary in Performance, Virtuosic Performer Gain renown for your Performance
Religion Skill Feats
Level
Prerequisites
Benefits
1
Trained in Religion
More accurately recognize the tenets of your faith or philosophy
15
Legendary in Religion
Find guidance in the writings of your faith
Society Skill Feats
Level
Prerequisites
Benefits
1
Trained in Society
Use Society to get along in noble society
1
Trained in Society
Learn two new languages
1
Trained in Society
Read the lips of people you can see
1
Trained in Society
Learn sign languages
1
Trained in Society
2
Expert in Society, Courtly Graces Leverage your connections for favors and meetings
15
Legendary in Society
Quickly Decipher Writing using Society
15
Legendary in Society, Multilingual Create pidgin languages to communicate with anyone
Stealth Skill Feats
Level
Prerequisites
Benefits
1
Trained in Stealth
Conceal items from observers more effectively
1
Trained in Stealth
Sneak in certain terrain without attempting a check 2
Expert in Stealth
Roll a single Stealth check when sneaking with allies 7
Master in Stealth
Take precautions against special senses
7
Master in Stealth
Move your full Speed while you Sneak
15
Legendary in Stealth, Swift Sneak Hide and Sneak without cover or being concealed Survival Skill Feats
Level
Prerequisites
Benefits
1
Trained in Survival
Track at your full Speed at a –5 penalty
1
Trained in Survival
Forage for supplies to provide for multiple creatures
1
Trained in Survival
Identify nearby creatures through signs and clues
1
Trained in Survival
+1 to Survival checks in certain terrain
7
Master in Survival
Use Survival to Subsist on different planes 15
Legendary in Survival
Survive extreme conditions
Thievery Skill Feats
Level
Prerequisites
Benefits
1
Trained in Thievery
Steal or Palm an Object more effectively 1
Trained in Thievery
Your thefts are harder to notice
2
Expert in Thievery
+2 to AC or saves against devices or traps you trigger while disarming
7
Master in Thievery
Pick a Lock with 1 action 15
Legendary in Thievery, Pickpocket Steal what would normally be impossible to steal