Reizae Laite

CREATURE 15

unique ne medium dwarf humanoid 

Perception +29; darkvision

Languages Common, Dwarven, Gnoll, Undercommon

Skills Acrobatics +25, Athletics +27, Deception +26, Intimidation +28, Religion +31

Str +6 Dex +4 Con +5 Int +4 Wis +8 Cha +5

Items +2 resilient adamantine breastplate, Trebraex (+2 striking flaming spiked chain), +1 striking returning light hammer, good manacles (4), religious symbol of Bebraevraes

AC  40; Fort +27, Ref +24, Will +30

HP 270

Attack of Opportunity [R]

Speed 25 feet

Melee [>] Trebraex +31 (disarm, finesse, magical, trip), Damage 2d8+14 slashing plus 1d6 fire

Melee [>] returning light hammer +30 (agile, magical), Damage 2d6+14 bludgeoning

Ranged [>] returning light hammer +28 (agile, magical, thrown 20 feet), Damage 2d6+14 bludgeoning

Divine Prepared Spells DC 36, attack +32; 8th divine aura, harm (×6), spiritual epidemic; 7th divine decree, energy aegis, heal; 6th blade barrier, heroism, true seeing; 5th death ward, heal, sending; 4th air walk, anathematic reprisal, divine wrath; 3rd circle of protection, locate (×2); 2nd augury, darkness, silence; 1st command, purify food and drink, ray of enfeeblement; Cantrips (8th) detect magic, disrupt undead, message, shield, sigil

Cleric Domain Spells DC 36, 3 Focus Points; 8th commanding lash, touch of obedience

Efficient Capture [>>>] (attack, manipulate) Requirements Reizae has manacles in hand and is adjacent to a creature. Effect Reizae attempts to bind the creature's wrists or ankles with the manacles. If she succeeds at an attack roll with a +30 modifier against the target's AC, she applies the manacles.

Hammer the Chained [>>] Reizae attempts a melee Strike with Trebraex. If she hits, she also draws her light hammer, makes a melee Strike with it against the same target, and immediately returns it to her belt. She then resumes her grip on Trebraex. Both Strikes count toward Reizae's multiple attack penalty, but the penalty doesn't increase until both Strikes have been made. If the hammer Strike hits, it deals damage as normal and the target must attempt a DC 35 Fortitude save. Critical Success The creature is unaffected.Success The creature is clumsy 1 and stupefied 1 for 1 round.Failure The creature is clumsy 1 and stupefied 1 for 1 minute.Critical Failure The creature is clumsy 2 and stupefied 2 for 1 minute.

Age of Ashes #4: Fires of the Haunted City, page 89.

Open Reizae Laite in the interactive creatures list or browse all creatures starting with R.