Spiritual Epidemic

SPELL 8

curse necromancy 

Traditions divine, occult

Cast [>>] somatic, verbal

Range 120 feet; Targets 1 creature

Saving Throw Will; Duration varies

You curse the target, sapping its spirit and leaving a contagious trap in its essence. The target must attempt a Will save. Any creature that casts a divine or occult spell on the target while it's affected is targeted by spiritual epidemic and must also attempt a Will save. The curse continues to spread in this way.

Critical Success The target is unaffected.Success The target is enfeebled 2 and stupefied 2 for 1 round.Failure The target is enfeebled 2 and stupefied 2 for 1 minute and enfeebled 1 and stupefied 1 permanently.Critical Failure The target is enfeebled 3 and stupefied 3 for 1 minute and enfeebled 2 and stupefied 2 permanently.

Core Rulebook, page 372.

Open Spiritual Epidemic in the interactive spells list or browse all spells starting with S.