CREATURE 12
Perception +26; darkvision
Languages Draconic, Undercommon
Skills Acrobatics +22, Crafting +22, Diplomacy +25, Intimidation +25, Religion +25, Society +22
Str +2 Dex +4 Con +2 Int +4 Wis +7 Cha +5
Items +1 striking spiked gauntlet, +1 hide armor, bone religious symbol of
AC 33; Fort +18, Ref +22, Will +25
HP 215
Stench (aura, olfactory) 30 feet. As xulgath warrior (Bestiary 336), but DC 28.
Speed 25 feet
Melee spiked gauntlet +21 (agile, free-hand, magical), Damage 2d4+6 piercing
Melee jaws +20, Damage 2d6+6 piercing
Melee claw +20 (agile), Damage 2d4+6 slashing
Divine Prepared Spells DC 33, attack +27; 6th divine wrath, harm (×6), repulsion (×2); 5th heal (×2), ravening maw; 4th air walk (×2), enervation; 3rd heroism, meld into stone, vampiric touch; 2nd status (×3); 1st protection, ray of enfeeblement (×2); Cantrips (6th) chill touch, daze, detect magic, shield
Devourer's Dictum (concentrate) The deepmouth warps part of a scalescribed creature's flesh into a mouthed tentacle, then wills it to lash out. The deepmouth makes a jaws Strike that originates from any living scalescribed creature within 120 feet; this Strike also has reach <15 feet> and deals an additional 2d8 negative damage. If the Strike originates from a creature other than the deepmouth, that creature triggers reactions as though it had made.
the Strike.
Scalescribe (manipulate) With 10 minutes of work, a deepmouth can carve a magical rune called a scalescript on the flesh of a living, willing xulgath (including the deepmouth itself). A creature cannot be inscribed with more than one scalescribe rune at a time, and a deepmouth can create and maintain no more than three scalescripts at a time. If the deepmouth Scalescribed itself, it can provide material and somatic components while Casting a Spell without a free hand.
Open Xulgath Deepmouth in the interactive creatures list or browse all creatures starting with X.