CREATURE 13
Perception +25; darkvision
Languages Aklo, Common, Daemonic, Dwarf, Undercommon
Skills Acrobatics +22, Arcana +26, Crafting +26, Nature +23, Poison Lore +28
Str +1 Dex +3 Con +4 Int +5 Wis +4 Cha +0
Items +2 striking dagger, major poisoner's staff (arcane focus)
AC 32; Fort +25, Ref +22, Will +23
HP 285
Speed 25 feet
Melee dagger +22 (agile, finesse, magical, versatile s), Damage 2d4+9 piercing
Melee staff +20 (magical, two-handed d8), Damage 1d4+9 bludgeoning
Ranged dagger +22 (agile, finesse, magical, thrown 10 feet, versatile s), Damage 2d4+9 piercing
Arcane Prepared Spells DC 33, attack +27; 7th Leng sting, prismatic spray; 6th chain lightning, dispel magic, scrying; 5th passwall (×2), wyvern sting; 4th outcast's curse, resilient sphere, wall of fire; 3rd fireball, haste, levitate; 2nd flaming sphere, knock, web; 1st ray of enfeeblement, sleep, spider's sting; Cantrips (7th) acid splash, detect magic, light, message, read aura, shield
Drain Bonded Item Frequency seven times per day; Requirements Thaimul hasn't acted yet on this turn; Effect Thaimul can cast one prepared spell he has already cast today without spending a spell slot. He must still Cast the Spell and meet the spell's other requirements. He can do this once per day for each of the spell levels he can cast.
Poison Conversion Frequency three times per day; Effect If Thaimul's next action is to cast a cantrip or a spell that is 6th level or lower and deals acid, cold, electricity, or fire damage, the spell deals poison damage rather than its normal damage type and gains the poison trait.
AoE4, page 45.
Open Thaimul Drainik in the interactive creatures list or browse all creatures starting with T.