CREATURE 3
Perception +8; darkvision, scent (imprecise) 30 feet
Languages Abyssal, Draconic, Tratrith
Skills Athletics +7, Intimidation +7, Nature +9, Religion +11, Stealth +7
Str +2 Dex +2 Con +1 Int +0 Wis +4 Cha +2
Items hide armor, spear
AC 19; Fort +8, Ref +7, Will +11
HP 45
Speed 25 feet, climb 25 feet
Melee spear +10 (thrown 20 feet), Damage 1d6+5 piercing
Melee fist +10 (agile, nonlethal), Damage 1d4+5 bludgeoning
Ranged spear +10 (deadly d6, thrown 20 feet), Damage 1d6+5 piercing
Ranged thrown debris +10 (deadly d6, thrown 20 feet), Damage 1d6+5 bludgeoning
Divine Prepared Spells DC 17, attack +11; 2nd entangle, sound burst; 1st fear, heal, ray of enfeeblement; Cantrips (2nd) daze, detect magic, divine lance, guidance, message
Shrieking Frenzy (primal, transmutation) Frequency once per hour; Trigger The shaesou-ka's turn begins; Effect The shaesou-ka is quickened until the end of their turn and can use the extra action only to Stride or Strike. While in the frenzy, the shaesou-ka can't speak and automatically critically fails Stealth checks, due to their loud wailing.
Thrown Weapon Mastery Any weapon a shaesou-ka throws gains the deadly d6 weapon trait. Furthermore, when a shaesou-ka throws an improvised weapon, they do not take the –2 penalty for doing so, nor does they take a penalty for using a thrown improvised weapon with the nonlethal trait to make a lethal attack.
Open Shaesou-ka Acolyte Of Saivaefind in the interactive creatures list or browse all creatures starting with S.