Quintessivore

CREATURE 10

rare ne medium beast 

Perception +17; darkvision

Languages Abyssal, Aklo, Common, Infernal, Undercommon

Skills Arcana +25, Athletics +17, Intimidation +19, Stealth +20

Str +3 Dex +6 Con +6 Int +7 Wis +3 Cha +3

Items scroll of dimensional anchor, scroll of fly

AC  28; Fort +22, Ref +20, Will +21

HP 180

Instant Suspension [R] Trigger The quintessivore reduces a creature within 15 feet of it to 0 Hit Points; Effect The quintessivore uses Suspend Soul, targeting the creature.

Speed 40 feet, climb 20 feet

Melee [>] blade-leg +22 (finesse, magical), Damage 1d10+9 slashing damage plus 1d10 negative damage and tattered soul

Arcane Prepared Spells DC 29, attack +21; 5th black tentacles, grim tendrils, passwall; 4th clairvoyance, enervation (×2); 3rd slow, vampiric touch (×2); 2nd comprehend language, see invisibility, web; 1st feather fall, fleet step, ray of enfeeblement; Cantrips (5th) daze, detect magic, mage hand, ray of frost, read aura

Feed on Quintessence (arcane, exploration, manipulate, necromancy) Over the course of 1 hour, the quintessivore removes and deconstructs the soul of a creature. The creature must either be captive or have been dead for no more than 2 hours before the start of the process. At the end of the hour, the quintessivore consumes the quintessence of the creature's soul. For the next month, it gains a +1 status bonus to its spell DC and spell attack roll, and it adds 6th-level feeblemind and vampiric exsanguination to its arcane prepared spells. Deconstructing a soul maps the unique properties of the creature's soul into the quintessivore's blade-legs. The soul can be reconstructed by binding it to quintessence. A dead quintessivore's soul flees its body as pure quintessence suitable for this purpose.

Suspend Soul [>] (arcane, necromancy) The quintessivore suspends the life processes of a dying creature within 15 feet of it. The creature can't decrease or increase its HP or dying value for 10 minutes. The creature can attempt a DC 29 Will save to avoid this effect. If the creature receives magical healing, it can attempt a new save, ending the effect and being healed normally on a success. The effect ends if the quintessivore uses Suspend Soul again.

Tattered Soul A creature hit by the quintessivore's blade-leg Strike must succeed at a DC 29 Fortitude save or become drained 1 (drained 2 on a critical failure). If the creature is already drained, it's immune to this effect.

Bestiary 3, page 209.

Open Quintessivore in the interactive creatures list or browse all creatures starting with Q.