SPELL 2
Traditions arcane, divine, occult
Cast somatic, verbal
Range 30 feet; Targets 1 creature
Duration 1 hour
The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.
Heightened (3rd) The target can also speak the language.
Heightened (4th) You can target up to 10 creatures, and targets can also speak the language.
Core Rulebook, page 325.
Open Comprehend Language in the interactive spells list or browse all spells starting with C.