CREATURE 17
Perception +30; darkvision
Languages Abyssal, Jotun, Infernal, Morouvaem, Moriakrik
Skills Acrobatics +26, Arcana +27, Athletics +33, Deception +34, Nature +26, Occultism +30, Society +27
Str +8 Dex +3 Con +6 Int +4 Wis +2 Cha +9
Items +2 greater striking greatclub, +2 resilient half plate
AC 39; Fort +31, Ref +26, Will +25
HP 295, regeneration 15 (deactivated by acid or fire)
Speed 30 feet, fly 30 feet
Melee greatclub +31 (backswing, magical, reach 10 feet, shove), Damage 3d10+20 bludgeoning
Melee fist +29 (agile, evil, magical, reach 10 feet), Damage 3d8+16 bludgeoning
Arcane Spontaneous Spells DC 36; 8th (3 slots) maze, polar ray, scintillating pattern; 7th (3 slots) eclipse burst, mask of terror, prismatic spray, reverse gravity; 6th (3 slots) chain lightning, disintegrate, lightning bolt, vampiric exsanguination; 5th (3 slots) cone of cold, fireball, prying eye, wall of stone; 4th (3 slots) dimension door, freedom of movement, invisibility, wall of fire; 3rd (3 slots) fear, fireball, haste, slow; 2nd (3 slots) acid arrow, dispel magic, see invisibility, spider climb; 1st (3 slots) feather fall, grease, magic missile, true strike; Cantrips (8th) acid splash, daze, detect magic, electric arc, ray of frost, shield
Primal Innate Spells DC 36; 5th cone of cold; 4th charm, gaseous form, sleep; 3rd fear; 2nd darkness, invisibility (at will, self only)
Bloodline Magic When Kheifudrour Mabal casts a bloodline spell, dimension door, disintegrate, dispel magic, haste, magic missile, prismatic spray, prying eye, or maze, she gains a +1 status bonus to skill checks for 1 round.
Change Shape (concentrate, polymorph, primal, transmutation) Kheifudrour Mabal takes on the appearance of an ogre. This doesn't change her Speed or Strike attack and damage.
Fists of the Ruby Phoenix #1: Despair on Danger Island, page 55.
Open Kheifudrour Mabal in the interactive creatures list or browse all creatures starting with K.