SPELL 2
Cast somatic, verbal
Range 120 feet; Targets 1 creature
You conjure an arrow of acid that continues corroding the target after it hits. Make a spell attack against the target.
On a hit, you deal 3d8 acid damage plus 1d6 persistent acid damage. On a critical hit, double the initial damage, but not the persistent damage.
Heightened (+2) The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.
Core Rulebook, page 316.
Open Acid Arrow in the interactive spells list or browse all spells starting with A.