A sewer and swamp water snake that numbs its prey with anaesthetic oil and quietly drinks their blood, often draining a wader dead before they notice anything.
The sewerm is a fair-sized, fast-swimming water snake of the drains under a great coastal city and the stagnant marshes of a northern coastline, such as a haunted northern marsh. Tan and brown above with a mottled green belly, it vanishes in dark water.
Its coloring grants +2 on surprise in sewers and swamps. Oil seeping from its skin numbs touch, so it often wraps a boot and leg and rides along while feeding; a surprised victim notices it only after a successful Wisdom check, rolled once a round. The same anaesthetic coats its fangs, making the bite painless, and it then drinks 1-4 hit points of blood per round. Many victims simply weaken until they drop, never feeling the snake at all. A Strength check pulls it free, the bite seals almost at once, and the oil disinfects the wound, so no disease from the filthy water can enter.
It attacks only warm-blooded prey, biting bare skin or cloth (never leather) close to the waterline, usually just above a sewer worker's boot. Since hip boots have become common, sewerms more often spend a round coiling, then launch out of the water to strike at full length, a shocking move worth +4 to surprise.
Adapted to sewers, marshes and a leech-like diet of warm blood, sewerms usually hunt alone, rarely in groups of up to six. Only newborn broods gather in larger numbers: a 4-HD mother with 5-20 young of 1/2 HD.
Sewer workers count them a deadly pest, but the city's apothecaries and physicians value them, since the numbing venom aids their work and, when prepared, lasts up to six months. Sewerms shed once a year, and the healers' guild pays 2 sp per whole skin and 5 sp per Hit Die for a dead snake (1 gp per Hit Die if alive). A local sage quietly buys them at 1 gp per Hit Die in any condition.
More: Monsters starting with S · Forgotten Realms monsters · All monsters A-Z
Related: Flying Snake · Giant Cobra · Messenger Snake · Serpent [Herald and Teak] · Serpent Vine · Snake · Stone Snake · Winged Snake
| Climate/Terrain | Temperate/Subterranean or swamp |
|---|---|
| Frequency | Rare |
| Organization | Solitary |
| Activity Cycle | Any |
| Diet | Carnivore |
| Intelligence | Animal (1) |
| Treasure | Nil |
| Alignment | Neutral |
| No. Appearing | 1-6 |
| Armor Class | 5 |
| Movement | 12, Sw 9 |
| Hit Dice | 2-4 |
| THAC0 | 2 HD: 19 3-4 HD: 17 |
| No. of Attacks | 1 |
| Damage/Attack | 1-4 |
| Special Attacks | Drain blood |
| Special Defenses | Anaesthetic slime |
| Magic Resistance | Nil |
| Size | 2 HD: S (2-3') 3 HD: M (4-5') 4 HD: M (6') |
| Morale | Unsteady (6) |
| XP Value | 2 HD: 120 3 HD: 175 4 HD: 270 |