Seelie Faerie [Sprite]

Tiny, capricious faeries of ancient woodlands who ambush intruders with sleep-poisoned arrows and silly enchantments, and wage an endless war against their wicked unseelie cousins.

Setting: Core Rules · Sources: Monstrous Compendium, 1995 Annual, Volume 2; Spellbound: Thay, Rasheman, & Aglarond

Appearance

In ancient woods where elves once honored strange gods dwell the seelie faeries, shy and secretive, and pests when found. Most look like exquisite tiny humans; others are impish or warped, part beast, or wholly alien, yet always eerily lovely. All fly, some on gauzy wings, and each can shift its size anywhere from an inch to a foot.

Combat

Avoiding open battle, they ambush while invisible (at will) with tiny swords (1d2) and bows (1 point) bearing sleep poison; every hit demands a save vs. spell or 2d4 hours of slumber, so massed volleys are deadlier than they look. Some ride hornets, bumblebees or dragonflies with little lances (1d4), at times also poisoned.

Their favorite weapon is magic. Every seelie faerie has one fixed innate spell, of any level, usable once a day and chosen by the DM. Most are harmless but irksome, such as dancing lights, irritation, fog cloud, sleep, slow, stinking cloud, shocking grasp or improved phantasmal force. They especially enjoy hideous laughter, irresistible dance and polymorph other for the comedy.

Habitat and Society

Their society has commoners, nobles who know two spells a day, and royals who know at least three. They claim fantastic palaces hidden from mortal sight, likely on tiny demiplanes joined to the Prime Material where faerie magic runs deep, and pass their days in feasts and revels without ever working. Only their endless, unwinnable war with the wicked unseelie faeries is serious to them, and the two fight on sight.

Ecology

They barely affect the wider world, seeming to live off their demiplanes and rarely foraging on the Prime Material Plane.

More: Monsters starting with S · Core Rules monsters · All monsters A-Z
Related: Sprite · Unseelie Faerie [Sprite]

Statistics

Climate/TerrainForests, sylvan setting
FrequencyVery rare
OrganizationCommunity
Activity CycleAny
DietOmnivore
IntelligenceAverage to Very (10-12)
TreasureNil (D)
AlignmentChaotic neutral
No. Appearing10-100
Armor Class5
Movement6, Fl 18 (B)
Hit Dice1-1
THAC020
No. of Attacks1
Damage/AttackBy weapon
Special AttacksSpell, sleep poison
Special DefensesInvisibility
Magic Resistance25%
SizeT (1” to 1' tall)
MoraleSteady (11-12)
XP Value270
Noble: 420
Monarch: 650