Salt Zombie

Shriveled husks of travelers who died of thirst on a cursed salt flat, they sense the living from miles away and latch onto bleeding wounds to drink them dry.

Setting: Dark Sun · Sources: The Ivory Triangle

Appearance

Instead of rotting, a salt zombie is a thin, dried-out husk, nearly mummified but unwrapped. Its eyes are shrunken, its limbs spindly, its belly shriveled, and its lips cracked but bloodless. It is stronger and a bit smarter than zombies raised by spells.

Combat

Craving the water in living bodies, a salt zombie senses victims up to 5 miles off. It fights until it draws blood, then lunges to fasten its mouth on the wound. That takes a hit roll, but afterward it automatically drains 1-6 points per round, usually crippling its prey at once, and keeps drinking until the victim is bled dry and dead.

A latched victim can strike back only with size S weapons, since anything longer is too clumsy at that range. Allies attack normally but hit their friend on a roll of 1 or a roll that misses the required number by 10 or more.

It keeps its living AC with an extra -2 for its dried state, so an unarmored one is AC 8 and one in scale mail AC 4. It never uses shields or weapons. Normal weapons harm it, but only for half damage, while fire deals double. It is immune to poison, death magic, cold-based spells, hold, charm and sleep. Holy water deals 2-8, and create water instantly sates it, leaving it torpid for 1-6 days.

Habitat and Society

Salt zombies have no real society and are driven by thirst rather than thought. They form packs for survival, but once a fight starts each looks out only for itself.

Ecology

Certain stretches of a vast salt flat raise humans and demihumans who die of thirst there, possibly through hatred or lingering old magic; nobody knows. Anyone dying of thirst on the flat has a 5% chance of rising, apparently through sheer refusal to die. Death from hit point loss does not count.

More: Monsters starting with S · Dark Sun monsters · All monsters A-Z
Related: Bayou Zombie · Cannibal Zombie · Desert Zombie · Fallen Empire Zombie · Lightning Zombie · Mud Zombie · Red Zombie · Sea Zombie · Thinking Zombie · Variant Zombie · Zombie

Statistics

Climate/TerrainThe a vast salt flat
FrequencyVery rare
OrganizationSolitary
Activity CycleNight
DietWater
IntelligenceLow (5-7)
TreasureAs in life
AlignmentChaotic evil
No. Appearing1-4
Armor ClassSee below
Movement12
Hit Dice4+2
THAC017
No. of Attacks1
Damage/Attack3-18
Special AttacksBlood drain
Special DefensesSee below
Magic ResistanceSee below
SizeM (6')
MoraleFearless (19-20)
XP Value420