Nickel Dragon [Ferrous]

The smallest and weakest ferrous dragon makes up for it with sheer viciousness and wild unpredictability, as likely to swallow one adventurer and wander off as to slaughter the whole party.

Setting: Dragon Magazine · Sources: Dragon170

Appearance

Hatchlings are charcoal gray, turning metallic gray as adults; white then creeps in until a great wyrm is pure, bright metallic white. Nickels speak their own and the common ferrous tongue, and 5% of hatchlings can communicate telepathically with any creature within 60 feet, a chance that grows 5% per age category.

Combat

A nickel dragon wins by being impossible to predict. It usually breathes first, then closes with claws and bite, trying to keep one breath in reserve for a getaway, but nothing about it is certain. Its ferocity makes even veteran adventurers reluctant to face one twice.

Its breath is an acidic vapor cloud 30 feet long, 20 wide and 20 high (save vs. breath weapon for half). Spells and powers work at 6th level plus combat modifier. Nickels breathe water and are immune to all acid from hatching, and gain more abilities with age.

Habitat and Society

Their homes are always marshes or swamps, ideally coastal ones, where they hunt the native creatures and seldom meet people, though on a whim they may raid distant villages for loot or the joy of watching smaller beings flee. A shallow cave usually holds the treasure and eggs while the dragon sleeps wherever nearby suits it at the moment.

As parents they are just as fickle: a nickel may fly off to hunt for its young and then devour the meal itself, so their numbers keep shrinking. Only matters touching the clan and its hierarchy bring out any consistency; everything else stays chaotic.

Ecology

Nickels eat nearly anything but love giant swamp lizards. Black dragons often share their marshes, and the two fight bloody duels, since neither breath harms the other.

More: Monsters starting with N · Dragon Magazine monsters · All monsters A-Z
Related: Adamantite Dragon · Air Dragon · Amber Dragon [Neutral] · Amethyst Dragon [Gem] · Amphi Dragon · Astral Dragon · Black Dragon [Chromatic] · Blue Dragon [Chromatic] · Brass Dragon [Metallic] · Brine Dragon · Bronze Dragon [Metallic] · Brown Dragon

Statistics

Climate/TerrainAny/Swamps, marshlands
FrequencyVery rare
OrganizationSolitary or clan
Activity CycleAny
DietSee below
IntelligenceLow to average (5-10)
TreasureSee below
AlignmentChaotic neutral
No. Appearing1 (2-5)
Armor Class1 (base)
Movement12, Fl 36 (C), Sw 12
Hit Dice11 (base)
THAC09 (at 11 HD)
No. of Attacks3 + special
Damage/Attack2-7/2-7/3-18
Special AttacksSee below
Special DefensesSee below
Magic ResistanceVaries
SizeG (27' base)
MoraleChampion (16 base)
XP ValueVaries
AgeBody lgt.(')Tail lgt.(')ACBreath weaponSpells (wizard)MRTreas. typeXP
1 Hatchling3-62-542d4+1NilNilNil975
2 Very young6-145-1234d4+2NilNilNil1,400
3 Young14-2212-1826d4+3NilNilNil2,000
4 Juvenile22-3218-2417d4+41NilE5,000
5 Young adult32-4024-3009d4+516%E,S11,000
6 Adult40-4830-36-111d4+6212%E,S12,000
7 Mature adult48-5436-43-212d4+7218%H,S13,000
8 Old54-6243-50-314d4+8324%H,S14,000
9 Very old62-7050-57-416d4+9330%H,S15,000
10 Venerable70-7857-64-517d4+10436%H×2,S16,000
11 Wyrm78-8664-71-619d4+11442%H×2,S17,000
12 Great Wyrm86-9471-78-721d4+12548%H×2,S18,000