A ten-foot carnivorous plant whose shimmering slime dazzles its prey, then glues sticky, knob-tipped leaves to them, smothering any victim struck in the face.
From a woody stalk up to 10 feet tall sprout 5-20 long leaves like branches, each half as long as the plant is tall and ending in a knobbed tip. Glands all over the plant ooze a thick mucilage that makes it gleam with shifting color in daylight.
Much like the giant sundew, it is aware of its surroundings and picky about prey, ignoring anything shorter than 4 feet. In strong light its shine dazzles viewers who fail a save vs. petrification for 1-4 rounds, giving them -2 to attack; this is not magical.
Each victim in reach is lashed by 1-6 leaves, each knob dealing 1-2 damage and sticking fast. Every four leaves attached impose -1 on the victim's attacks, and each clinging leaf's enzyme deals 1 hp per round until broken off; breaking one uses the same chance as opening doors, rolled per leaf. A natural 20 means a leaf hit the head, plugging mouth and nose with goo, and the victim suffocates in 1-4 rounds unless vinegar or alcohol dissolves the sap. The slime halves damage from fire and missiles, and blunt weapons do nothing.
It prefers damp, sandy soil and may wither back into dormancy in dry seasons until the rains return. A few wizards and druids reportedly keep them as guardians, though this is uncommon.
More: Monsters starting with G · Dragon Magazine monsters · All monsters A-Z
| Climate/Terrain | Temperate and tropical forests and swamps |
|---|---|
| Frequency | Uncommon |
| Organization | Solitary |
| Activity Cycle | Day |
| Diet | Carnivore |
| Intelligence | Semi- (2-4) |
| Treasure | Incidental (10% chance each of J,K,M; 5% chance each of Q and one small magical item) |
| Alignment | Neutral |
| No. Appearing | 1-4 |
| Armor Class | 7 |
| Movement | 0 |
| Hit Dice | 6 |
| THAC0 | 15 |
| No. of Attacks | See below |
| Damage/Attack | See below |
| Special Attacks | See below |
| Special Defenses | Dazzling |
| Magic Resistance | Nil |
| Size | L |
| Morale | Elite (13) |
| XP Value | 3,000 |