CREATURE 3
Female pugwampi jinxer
Perception +10 (+2 to hear things); darkvision
Languages Common, Gnoll, Undercommon
Skills Arcana +8, Crafting +8, Deception +8, Nature +8, Stealth +11, Thievery +9 (+11 to Steal)
Str -2 Dex +4 Con +1 Int +1 Wis -1 Cha +3
Items shortbow (60 arrows), shortsword
AC 19; Fort +8, Ref +11, Will +8
HP 50; Weaknesses cold iron 5
Collateral Damage Trigger A Strike critically misses Vraraibrod; Effect Vraraibrod redirects the strike to an adjacent creature. The attacker rerolls the Strike against that creature.
Unluck Aura (aura, divination, mental, misfortune, primal) 20 feet. Creatures other than animals, gremlins, and gnolls in the aura become extremely unlucky (DC 20 Will save; a creature must roll this Will save twice and take the worse result). On a successful save, the creature is temporarily immune to pugwampi unluck auras for 24 hours. On a failure, the creature must roll twice and take the worse result on all checks as long as it remains within the aura's emanation.
Speed 25 feet
Melee shortsword +12 (agile, finesse, magical, versatile s), Damage 1d6+4 piercing
Ranged shortbow +12 (deadly d10, magical, range increment 60 feet, reload 0), Damage 1d6 piercing
Primal Innate Spells DC 20; 2nd speak with animals (at will); 1st gust of wind, spider sting; Cantrips (2nd) prestidigitation
Lucky Stabs Vraraibrod deals an additional 1d6 damage with her melee Strikes against creatures affected by her unluck aura.
Natural Thief When attacking with a finesse melee weapon, Vraraibrod adds her Dexterity modifier to damage rolls instead of her Strength modifier.
Strength of Thousands #1: Kindled Magic, page 87.
Open Vraraibrod in the interactive creatures list or browse all creatures starting with V.