The Mouratud Beast

CREATURE 15

unique ne huge fiend herald 

Perception +27; greater darkvision, true seeing

Languages Abyssal, Celestial, Common, Infernal, Protean; telepathy 100 feet

Skills Acrobatics +27, Athletics +25, Crafting +24, Deception +26, Religion +24, Saedrouk Lore +28, Society +26, Stealth +29

Str +6 Dex +8 Con +4 Int +3 Wis +4 Cha +3

True Appearance [R] Trigger The Mouratud Beast is transformed with Change; Effect Shape and rolls for initiative; The Mouratud Beast ends Change Shape.

AC  38; Fort +27, Ref +29, Will +27

HP 275; Immunities poison; Weaknesses good 15; Resistances acid 15

Attack of Opportunity [R] Stinger only.

Speed 40 feet

Melee [>] pincer +29 (agile, finesse, magical, reach 15 feet), Damage 2d8+10 slashing plus 2d8 persistent bleed and Improved Grab

Melee [>] stinger +29 (fatal d12, finesse, magical, reach 15 feet), Damage 4d8+14 piercing plus Mouratud Beast venom

Melee [>] shortsword +30 (agile, finesse, magical, versatile s), Damage 3d6+10 piercing plus 2d8 persistent bleed

Ranged [>] venom stream +29 (range increment 60 feet), Damage 5d10 poison plus blinding stream

Divine Innate Spells DC 36; 6th modify memory (×3); 5th dimension door (×3), summon animal (×3, scorpions only); 4th charm (at will), invisibility (×3), suggestion (at will); Constant (7th) true seeing

Blinding Stream (poison) A creature hit by the Mouratud Beast's venom stream must succeed at a DC 33 Fortitude save or become blinded for 1d4 rounds.

Change Shape [>] (concentrate, divine, polymorph, transmutation) The Mouratud Beast takes on the appearance of a Medium humanoid with a scorpion's tail and chitinous, full-body plate armor. This doesn't change their.

AoE4, page 85.

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