CREATURE 19
Perception +32; darkvision
Languages Abyssal, Aklo, Celestial, Common, Draconic, Infernal, Necril, Undercommon
Skills Arcana +34, Crafting +38, Deception +35, Diplomacy +35, Intimidation +37, Occultism +36, Religion +34, Stealth +33
Str +5 Dex +6 Con +4 Int +7 Wis +7 Cha +10
Items +2 greater striking grievous battle axe, wand of manifold missiles (7th), wand of wall of force
Stored Items The runecarved lich can store items inside its body, as detailed below. The lich can Interact to remove or store an item. If the lich's body is destroyed, any stored items appear among their bones.
AC 42; Fort +27, Ref +33, Will +36; +1 status to all saves vs. positive
HP 330, negative healing, rejuvenation (as horde lich); Immunities death effects, disease, paralyzed, poison, unconscious; Resistances cold 10, physical 10 (except magic bludgeoning)
Frightful Presence (aura, emotion, fear, mental) 60 feet, DC 38
Spellstealing Counter (abjuration, occult) Trigger A creature the lich can see Casts a Spell; Requirements The runecarved lich has fewer than three spells stored in its spell tome; Effect The lich expends a spell slot of the same level as the spell being cast to counter the triggering creature's casting. The runecarved lich loses their spell slot as if they'd cast the triggering spell. The lich then attempts to counteract the triggering spell (counteract modifier +35). If successful, the spell is countered and added to the runecarved lich's spell tome.
Speed 25 feet
Melee battle axe +34 (magical, sweep), Damage 3d8+13 slashing plus 3d8 negative
Melee hand +31 (finesse, magical), Damage 6d8 negative
Occult Spontaneous Spells DC 45, attack +37; 9th (3 slots) overwhelming presence, telepathic demand, wail of the banshee; 8th (3 slots) disappearance, maze, mind blank; 7th (3 slots) duplicate foe, energy aegis, paralyze; 6th (3 slots) spellwrack, spirit blast, teleport; 5th (3 slots) black tentacles, false vision, prying eye; 4th (3 slots) confusion, dimension door, fly; 3rd (3 slots) hypercognition, mind reading, slow; 2nd (3 slots) death knell, mirror image, see invisibility; 1st (3 slots) alarm, illusory disguise, unseen servant; Cantrips (9th) daze, detect magic, ghost sound, mage hand, prestidigitation
Consult the Text (manipulate) Frequency once per day; Effect The runecarved lich causes the pages of their spell tome to flip open, revealing an occult spell of 9th level or lower of their choice. For the remainder of the day, the lich can cast that spell as if it were one of their spells known for every level from its base level up to 9th.
Drain Spell Tome The lich draws upon the magic stored in their spell tome to cast one of the spells they've countered. This spell is the same level as the one countered, but it uses the runecarved lich's spell DC and spell attack. Casting a spell in this way removes it from the spell tome.
Steady Spellcasting If a reaction would disrupt the runecarved lich's spellcasting action, the lich attempts a DC 15 flat check. On a success, the action isn't disrupted.
Summon Weapon Requirements The lich has a stored weapon in its arm and has that hand free; Effect The runecarved lich summons its stored weapon into that arm's hand.
Book of the Dead, page 122. Expanded in LOIL.
Open Runecarved Lich in the interactive creatures list or browse all creatures starting with R.