Precentor

CREATURE 16

uncommon le medium fiend velstrac 

Perception +32; darkvision, detect magic, painsight, true seeing

Languages Common, Infernal, Shadowtongue

Skills Acrobatics +27, Athletics +28, Deception +32, Diplomacy +34, Performance +34, Religion +30, Stealth +29, Torture Lore +26

Str +6 Dex +7 Con +3 Int +6 Wis +6 Cha +8

Painsight (divination, divine) A velstrac automatically knows whether a creature it sees has any of the doomed, dying, and wounded conditions, as well as the value of those conditions.

AC  39; Fort +25, Ref +29, Will +30; +1 status to all saves vs. magic

HP 295, regeneration 25 (deactivated by good or silver); Immunities cold; Weaknesses good 20, silver 20

Unnerving Gaze (aura, divine, enchantment, mental, visual) 30 feet. When a creature ends its turn in the aura, it must succeed at a DC 38 Will save or become doomed 1.

Speed 30 feet, fly 30 feet (from fly)

Melee [>] claw +31 (agile, finesse, reach 10 feet), Damage 4d10+6 slashing plus 1d6 persistent bleed

Divine Innate Spells DC 38; 9th wail of the banshee; 8th harm, plane shift (at will, self only, to the Material or Shadow Plane only); 5th sound burst (at will), synesthesia (at will); Cantrips (8th) daze, sigil; Constant (8th) detect magic, mind blank; (6th) fly, true seeing

Assemble Choir [>>] The precentor adds a creature that is affected by its Tormenting Touch and is within 100 feet to its choir of screams. A precentor can have any number of creatures in its choir, although a creature no longer affected by Tormenting Touch leaves the choir immediately. Creatures in a precentor's choir of screams are fascinated by each other and the precentor, and they can't use hostile actions toward each other or the precentor. When the precentor casts an innate divine spell, it can cause the effect to originate from any member of its choir instead of itself, using the precentor's saving throw DC and attack bonus.

Focus Gaze [>] (concentrate, divine, enchantment, mental, visual) The precentor stares at a creature they can see within 30 feet. The target must immediately attempt a Will save against feel the blades. After attempting this save, the creature is then temporarily immune until the start of the precentor's next turn. In addition, if the creature was already doomed, on a failed save it sees the skin of its own body peel back, making it confused for as long as it remains doomed.

Tormenting Touch [>] (divine, emotion, enchantment, mental) The precentor touches a creature within 10 feet, causing it to constantly scream in agony. The target must attempt a DC 38 Will save. While the target is stupefied by this effect, its continual screams cause it to automatically fail Stealth checks. Critical Success The target is unaffected.Success The target is stupefied 1.Failure The target is stupefied 3.Critical Failure The target is stupefied 4. The target can attempt a new Will save at the start of each of its turns, reducing the stupefied condition by 1 on each successful save. If the target reduces its stupefied condition to 0 in this way, the target is no longer affected.

Age of Ashes #3: Tomorrow Must Burn, page 85.

Open Precentor in the interactive creatures list or browse all creatures starting with P.