CREATURE 9
Male caligni subcommander (Bestiary 50)
Perception +16; greater darkvision
Languages Caligni, Undercommon
Skills Acrobatics +18, Deception +20, Diplomacy +20, Intimidation +18, Occultism +14, Stealth +18
Str +2 Dex +5 Con +1 Int -1 Wis +1 Cha +5
Items dagger (3), key to area A7, leather armor, wand of magic missile (3rd level)
AC 26; Fort +16, Ref +20, Will +18
HP 160, death flame
Death Flame (light) When Morumoru dies, his body combusts in a flash of white-hot flame. All creatures in a 20-foot burst take 6d10 fire damage (DC 28 basic Reflex save) His gear is unaffected by the flames and is left in a pile where he died.
Occult Ward Trigger Morumoru attempts a saving throw against a spell cast by a creature he can see; Effect Morumoru gains a +2 circumstance bonus to the triggering save.
Speed 25 feet
Melee dagger +15 (agile, finesse, versatile s), Damage 1d4+7 piercing
Occult Innate Spells DC 26, attack +18; 4th darkness, phantom pain, suggestion; 3rd blindness, enthrall, paralyze; 2nd darkness (at will), invisibility, obscuring mist (at will); Cantrips (5th) chill touch, daze, detect magic, shield
Sneak Attack Morumoru deals 3d6 extra precision damage to flat-footed creatures.
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