CREATURE 14
Perception +28; breathsense (precise) 60 feet, darkvision
Languages Common, Necril, Moriakrik
Skills Acrobatics +24, Athletics +29, Diplomacy +24, Intimidation +24, Martial Arts Lore +22, Society +20, Stealth +24
Str +7 Dex +4 Con +6 Int +4 Wis +8 Cha +4
AC 36; Fort +26, Ref +24, Will +28
HP 190, fast healing 10, negative healing, one more breath; Immunities death effects, disease, paralyzed, poison, sleep, prone; Resistances physical 10 (except magical darkwood)
Speed 30 feet; rigor mortis
Melee claw +29 (agile, finesse), Damage 3d10+13 piercing plus Grab
Monk Focus Spells DC 34, 3 Focus Points; 7th ki rush, medusa's wrath, wind jump
Drain Qi (divine, necromancy) When Draining Qi, the minister of tumult regains 19 HP.
Premonition of Death Trigger The minister rolls initiative or their turn begins; Effect The minister is attuned to coming violence. The minister uses Stance of Death.
Stance of Death (stance, necromancy) The minister's qi-engorged form allows perfect body control at all times. They assume one of the following stances.
Open Minister Of Tumult in the interactive creatures list or browse all creatures starting with M.