CREATURE 3
Perception +7
Languages Common
Skills Arcana +11, Society +9, Stealth +7, Thievery +9
Str +0 Dex +2 Con +1 Int +4 Wis +1 Cha +1
Items invisibility potion, spellbook, staff, thieves' tools
AC 17; Fort +8, Ref +9, Will +10
HP 31
Speed 25 feet
Melee staff +7 (two-hand d8), Damage 1d4 bludgeoning
Arcane Prepared Spells DC 20, attack +12; 2nd flaming sphere, knock, see invisibility; 1st grease, mage armor, magic missile, true strike; Cantrips (2nd) dancing lights, daze, detect magic, electric arc, mage hand, message, shield
Wizard School Spell 1 Focus Point, DC 20; 2nd diviner's sight (Core Rulebook 406)
Gamemastery Guide, page 226.
Open Mage For Hire in the interactive creatures list or browse all creatures starting with M.