Ki Adept

CREATURE 13

uncommon n medium human humanoid 

Perception +23

Languages Morouvaem, Moriakrik

Skills Acrobatics +26, Athletics +26, Occultism +23

Str +5 Dex +4 Con +3 Int +2 Wis +3 Cha +0

AC  33; Fort +23, Ref +23, Will +23

HP 230

Speed 30 feet

Melee [>] bo staff +27 (magical, parry, reach, trip), Damage 2d8+11 bludgeoning plus Knockdown

Melee [>] fist +27 (agile, finesse, magical, nonlethal, unarmed), Damage 2d6+11 bludgeoning

Ranged [>] dart +24 (agile, magical, thrown 20 feet), Damage 2d6+9 bludgeoning

Monk Focus Spells DC 32, attack +25, 3 Focus Points; 7th abundant step, ki blast, ki rush, ki strike, wholeness of body, wind jump

Flurry of Blows [>] (flourish) The ki adept makes two Strikes with their fist or with a monk weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.

Knocking Sweep [>>] (flourish) The ki adept swings their weapon with a sweeping spin. They attempt separate Athletics check to Trip any number of creatures within their reach. Each attempt counts toward the ki adept's multiple attack penalty, but the multiple attack penalty doesn't increase until after they makes all the attacks.

Powerful Fists The ki adept's fist Strikes are treated as cold iron and silver and don't take penalties when making lethal attacks.

Punch Down The ki adept deals an extra 2d10 damage to prone creatures.

Fists of the Ruby Phoenix #1: Despair on Danger Island, page 24.

Open Ki Adept in the interactive creatures list or browse all creatures starting with K.