CREATURE 15
Perception +27; darkvision
Languages Abyssal, Aklo, Common; telepathy 100 feet
Skills Acrobatics +28, Deception +31, Diplomacy +27, Intimidation +29, Stealth +28
Str -5 Dex +7 Con +0 Int +1 Wis +6 Cha +8
AC 35; Fort +21, Ref +28, Will +29
HP 175, negative healing; Immunities poison, precision, death effects, disease, paralyzed, unconscious; Resistances all damage 10 (except force, ghost touch, or positive; double resistance vs. non-magical)
Frightful Presence (aura, divine, emotion, enchantment, fear, mental) 30 feet, DC 33 (page 305)
Speed fly 50 feet
Melee pain touch +28 (agile, evil, finesse, magical), Damage 3d10+14 negative plus 2d6 evil
Occult Innate Spells DC 36, attack +30; 6th dominate, feeblemind, telekinetic maneuver (at will); 5th chilling darkness (×2), fear; 4th modify memory; 3rd fear (at will); Cantrips (6th) telekinetic projectile
Inhabit Object (necromancy, occult, possession) The dybbuk possesses a Large or smaller unattended object within 20 feet, making it an animated object. This animated object's level can be no higher than the dybbuk's level – 2. This possession ends when the object is destroyed or the dybbuk leaves it by using this ability again. At this point, the dybbuk reappears in the object's square and can't Inhabit an Object again for 1d4 rounds. If the object is destroyed, the dybbuk takes 5d6 force damage.
Malevolent Possession (incapacitation, mental, necromancy, occult, possession) The dybbuk attempts to possess an adjacent corporeal creature. This has the same effect as the possession spell (DC 34) with an unlimited duration, except since the dybbuk doesn't have a physical body, they aren't unconscious, and aren't paralyzed when the effect ends, though they take 5d6 force damage if the body is knocked unconscious or killed. If the dybbuk took control of the target with Malevolent Possession, when the dybbuk departs, the target has only incoherent memories of the interval it was possessed. If a creature dies while possessed by the dybbuk and its corpse remains intact, the dybbuk can immediately inhabit the corpse (see Inhabit Object) as a reaction, in which case the corpse becomes an animated object.
Bestiary 3, page 88.
Open Dybbuk in the interactive creatures list or browse all creatures starting with D.