Telekinetic Maneuver

SPELL 2

attack evocation force 

Traditions arcane, occult

Cast [>>] somatic, verbal

Range 60 feet; Targets 1 creature

With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.

Core Rulebook, page 377.

Open Telekinetic Maneuver in the interactive spells list or browse all spells starting with T.