CREATURE 17
Male human lich necromancer (Bestiary 220)
Perception +31; darkvision
Languages Common, Necril, Undercommon
Skills Arcana +33, Crafting +31, Deception +27, Intimidation +29, Occultism +33, Religion +29
Str +0 Dex +5 Con +6 Int +8 Wis +4 Cha +4
Items diadem of intellect, wand of inexhaustible cynicism
Void Shroud (aura, death, necromancy) 30 feet. As lich, but DC 35.
AC 40; Fort +31, Ref +27, Will +30
HP 270, negative healing, rejuvenation; Immunities death effects, disease, paralyzed, poison, unconscious; Resistances arcane spell damage 5, cold 20, physical 15 (except magic bludgeoning)
Counterspell Trigger A creature casts a spell Brimororn has prepared; Effect As lich.
Resist Arcane Magic Frequency once per day; Trigger Brimororn attempts a save against an arcane spell but hasn't rolled yet; Effect Brimororn automatically succeeds at his save against the triggering spell.
Speed 25 feet, fly 25 feet
Melee hand +32 (finesse, magical), Damage 5d8 negative plus paralyzing touch
Arcane Prepared Spells DC 39, attack +29; 9th massacre, power word kill, telepathic demand; 8th horrid wilting (×2), maze, prismatic wall; 7th duplicate foe, eclipse burst (×2), mask of terror; 6th chain lightning, dominate, vampiric exsanguination (×2); 5th cloudkill, cone of cold (×2), wall of ice; 4th fly, phantasmal killer, vampiric maiden (×2); 3rd blindness, locate, magic missile, vampiric touch; 2nd false life, mirror image, resist energy, see invisibility; 1st magic missile, ray of enfeeblement (×2), true strike; Cantrips (9th) detect magic, mage hand, message, ray of frost, shield
Drain Soul Cage Frequency once per day; Effect Brimororn taps into his soul cage's power to cast any arcane spell up to 9th level, even if the spell being cast is not one of his prepared spells. The lich's soul cage doesn't need to be present for the lich to use this ability.
Paralyzing Touch (arcane, curse, incapacitation, necromancy) As lich, but DC 38.
Unflinching Spellcasting If a reaction would disrupt Brimororn's spellcasting action, Brimororn attempts a DC 12 flat check. On a success, the action isn't disrupted.
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