Mephit VI [Lightning/Mineral]

Hyperactive lightning mephits zap foes and recharge one another endlessly unless someone throws water, while greedy mineral mephits guard treasure they do not own and walk through stone.

Setting: Planescape · Sources: Planescape I

Appearance

A lightning mephit is a scrawl of jagged black lightning with huge, bulbous white hands and feet and an earless, ozone-scented head. That head shines with a permanent light effect that cannot be dispelled and goes dark only when the mephit dies. Wingless, it streaks through the air faster than any other mephit but steers badly.

Mineral mephits are stocky earth-mephit lookalikes glittering with crushed mica. Their stiff metal wings play no evident part in their magical flight, which is just as clumsy as an earth mephit's. They have no odor.

Combat

Lightning mephits would rather befriend than fight. Clawless, each can throw a bolt three times a day that, unlike the spell, simply strikes one target within 80 feet for 3d6. Extra bolts are possible, but each one costs the mephit 2 of its current hit points. Hourly it may try to gate in 1-4 of its kind. Nonmagical metal weapons cannot hurt it and may jolt the wielder (save vs. paralysis or take 1d3). Fire, heat and electricity do nothing to it, and any electrical source, even another mephit's bolt, instantly heals it fully, so a pack recharging each other is nearly unstoppable. A gallon or more of liquid, however, destroys one in a flash dealing 3 hp to everyone within 5 feet.

Mineral mephits claw twice for 1d4 and three times a day breathe a glitterdust effect (no range, 10-foot radius) as a 3rd-level caster. They walk through stone up to a foot thick as if it were air. Hourly one may try to summon 1-2 earth or mineral mephits, of one type if two come. They do not breathe, so gas attacks fail, and vacuum and nonmagical piercing weapons are harmless to them. A passwall or transmute rock to mud spell slays one instantly. Touching stone heals 1 hp per turn, and eating gems or jewelry heals 1 hp per 10 gp of value consumed.

Habitat and Society

Lightning mephits buzz with curiosity and talk at breakneck speed, full of false starts and garbled words, and their electric healing gives them every reason to flock together. Mineral mephits share the outlook of the plane of Minerals: suspicious, greedy and smug, they appoint themselves guardians of any treasure nearby, theirs or not.

More: Monsters starting with M · Planescape monsters · All monsters A-Z

Statistics

LightningMineral
Climate/TerrainAnyAny
FrequencyCommonCommon
OrganizationSolitary/bandSolitary
Activity CycleSpecialNil
DietAverage (8-10)Average (8-10)
IntelligenceNilN
TreasureNeutralNeutral
AlignmentAnyAny
No. Appearing1-201-20
Armor Class44
Movement12, Fl 36 (C)12, Fl 24 (C)
Hit Dice33+2
THAC0717
No. of Attacks22
Damage/Attack1d3/1d31d4/1d4
Special AttacksLightning boltGlitterdust
Special DefensesSee belowSee below
Magic ResistanceNilNil
SizeM (5' tall)M (5' tall)
MoraleAverage (8-10)Average (8-10)
XP Value420420