Abhir

A six-armed, serpent-bodied fiend of the lower planes, the abhir hunts strong warriors as sacrifices for her dark masters and terrorizes even lesser planar evils.

Setting: Planescape · Sources: Dungeon23

Appearance

The abhir is a woman from the waist up, with six arms, and a huge snake below. Reared to her full height she towers over a big man.

Combat

Each of her six hands can wield a weapon, and she favors magical swords and battle axes. Her serpent tail can crush a victim in its coils, and she can cloak a 5-foot radius in magical darkness. She has infravision. Once per round she may use one of these powers: charm person, detect invisibility, levitate (as an 11th-level wizard), polymorph self, project image, pyrotechnics, read languages or teleport. She can also call another abhir to her side by gate, succeeding 50% of the time.

Habitat and Society

Abhirs crave the sacrifice of mighty warriors and constantly look for evil work to do for their masters in the outer planes. Lesser fiends dread these cruel, domineering creatures.

More: Monsters starting with A · Planescape monsters · All monsters A-Z

Statistics

Climate/TerrainAny/Home
FrequencyRare
OrganizationSmall group or solitary
Activity CycleAny
DietCarnivore
IntelligenceHigh (13-14)
TreasureG
AlignmentChaotic evil
No. Appearing13 or 14
Armor Class-7/-5
Movement12
Hit Dice7+7
THAC013
No. of Attacks7
Damage/Attack2-8 (constriction) and by weapon type (×6)
Special AttacksSee below
Special Defenses+1 or better weapon to hit
Magic Resistance50%
SizeL (7' tall, 30' long)
MoraleChampion (15)
XP Value10,000 (includes use of magical weapons)