Admonishing Ray

SPELL 1

attack necromancy nonlethal 

Traditions arcane, divine

Cast [>>] somatic, verbal

Range 60 feet; Targets 1 creature

A ray of energy bludgeons your target into submission without causing lasting harm. When you cast this spell, you choose whether the ray feels like a strong punch or slap. Make a spell attack roll. The ray deals 2d6 bludgeoning damage.

Critical Success The target takes double damage.Success The target takes full damage.

Heightened (+1) The damage increases by 2d6.

AoE2, page 76.

Open Admonishing Ray in the interactive spells list or browse all spells starting with A.