CREATURE 12
Perception +20; darkvision
Languages Dwarven, Necril
Skills Acrobatics +25, Intimidation +24, Stealth +25
Str -5 Dex +7 Con +2 Int -1 Wis +4 Cha +5
Site Bound The Ziafias poltergeists cannot travel more than 120 feet from area F2.
AC 33; Fort +18, Ref +25, Will +22
HP 180, rejuvenation; Immunities death effects, disease, paralyzed, poison, precision, unconscious; Resistances all damage 10 (except force, ghost touch, or positive; double resistance against non-magical)
Natural Invisibility A poltergeist is naturally invisible. It becomes visible only when it uses Frighten.
Rejuvenation (necromancy, occult) When a poltergeist is destroyed, it re-forms, fully healed, where it was destroyed after 2d4 days. These Ziafias poltergeists no longer rejuvenate once King Viadrair no longer exists as an undead ruler of Ziafias.
Telekinetic Defense Trigger A creature approaches within 10 feet of the poltergeist. Effect The poltergeist makes a telekinetic object Strike against the triggering creature.
Speed fly 30 feet
Ranged telekinetic object +27 (evocation, magical, occult, range increment 60 feet), Damage 4d12 bludgeoning, piercing, or slashing (depending on object)
Occult Innate Spells DC 33, attack +27; 6th telekinetic haul (at will), telekinetic maneuver (at will); Cantrips (6th) mage hand
Frighten (concentrate, emotion, fear, incapacitation, mental) Requirements The poltergeist must be invisible. Effect The poltergeist becomes visible, appearing as a skeletal, ghostlike humanoid. Each creature within 30 feet must attempt a DC 33 Will save, becoming frightened 2 on a failure. On a critical failure, it's also fleeing for as long as it's frightened. On a success, the creature is temporarily immune for 1 minute. At the start of its next turn, the poltergeist becomes invisible again.
Telekinetic Storm (concentrate, evocation, occult) The poltergeist telekinetically throws numerous small and jagged chunks of stone rubble, either spreading them out among multiple foes or directing them at one target.
Open Ziafias Poltergeist in the interactive creatures list or browse all creatures starting with Z.