Zeal-damned Ghoul

CREATURE 10

uncommon ce medium ghoul undead 

Variant ghouls (Bestiary 169, page 87)

Perception +21; darkvision

Languages Common, Necril

Skills Acrobatics +22, Athletics +20, Deception +18, Stealth +22

Str +4 Dex +6 Con +3 Int +0 Wis +3 Cha +2

AC  29; Fort +19, Ref +22, Will +19

HP 175, negative healing; Immunities death effects, disease, paralyzed, poison, unconscious

Speed 30 feet, burrow 5 feet

Melee [>] jaws +22 (finesse), Damage 2d6+8 piercing plus 1d6 chaotic, 1d6 negative, ghoul fever, and paralysis

Melee [>] claws +22 (agile, finesse), Damage 2d4+8 slashing plus 1d6 chaotic, 1d6 negative, and paralysis

Consume Flesh [>] (manipulate) As ghoul, but the zealdamned ghoul can consume only the flesh of corpses of evil or chaotic creatures and regains 6d6 hit points.

Ghoul Fever (disease) As ghoul, but DC 27 and the victim rises as a zeal-damned ghoul.

Paralysis (incapacitation, occult, necromancy) As ghoul, but DC 27.

Swift Leap [>] (move) As ghoul.

AoE5, page 9.

Open Zeal-damned Ghoul in the interactive creatures list or browse all creatures starting with Z.